Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 5 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 100 | 5 hrs | 1500 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 5 hrs | 3000 | |
Weep for Water
At the base of the Weeping Bluffs, a disturbed water elemental is making it impossible for us to reach the wreckage of our sky-ships. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 100 | 5 hrs | 600 | |
A Dying World
There are remote regions of the Argus Wastes with little Legion presence. Scout the Wastes for any resources untouched by fel corruption. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
Ambush at Grimwatt's Crash
Rare
The outpost at Grimwatt's Crash is under attack by blood trolls! Dispatch reinforcements to aid in the defense! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Bat Out of Fel
| 110 | 7.0 Class Hall - Generic Missions | 865 | 3 | × 150 | 6 hrs | 3000 | |
Big Hands, Big Swords
Ogre are known to possess massive, thick, and long swords. Disenchanting them makes a tremendous amount of dust. | 100 | Enchanting | 3 | × 20 | 6 hrs | 1500 | ||
Bird Watching
Rare
Rumors are swirling that a raid on an Outcast hovel has yielded a particularly interesting map. Intercept the arakkoa before they return to Skyreach! | 97 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Bitterbrine Treasure
Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any. | 110 | 7.0 Class Hall - Generic Missions | 765 | 3 | × 250 | 6 hrs | 3000 | |
Blackrock Munitions
Not only does the ammunition of the Iron Horde carry value on the black market, but lifting some means less for the Earthbreaker cannon. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Block the Rook
Black Rook Hold has been overrun by the spirits of the damned. The long-dead Theryssia rises from her grave, attacking anyone. | 107 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 6 hrs | 1600 | |
Break Their Garrison
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 300 | 6 hrs | 3000 | |
Can't Go Home This Way
Trains symbolize inevitability, but you've never put much stock in fate. That's good: you've got a huge infrastructure to shatter. | 100 | Combat | 630 | 3 | 6 hrs | 1500 | ||
Colossal Purge
Felsoul Hold is churning out infernals almost too fast for us to handle. We should purge their numbers, so the Legion cannot rain them down. | 106 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 6 hrs | 1400 | |
Crystallized Fel
Nath'raxas Hold contains a cache of fel crystals we could use to power our defenses. Infiltrate the Legion's base and recover them. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
Dangerous Fields
The denizens of Azsuna, whether natural or unnatural, are a dangerous sort. Be wary while traveling through the area. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 150 | 6 hrs | 3000 | |
Deathhoof
Rare
A doomsday weapon has been enchanted to look like an adorable baby clefthoof. Clefthoof violently defend their young. Proceed with caution. | 100 | Combat | 645 | 2 | × 10 | 6 hrs | 100 | |
Demonic Influence
The demons of Faronaar extend their influence deep into Azsuna, corrupting any and all they can. Search, and dispose of any under the Legion's thumb. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 6 hrs | 3000 | |
Dino Research
Rare
Zuldazar is home to a variety of dinosaur species that have not been encountered elsewhere. Dispatch a team of hunters to capture specimens for research! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Disruption
A diversion on the western side of Arathi will provide cover for our troop landing to the east. | 120 | 8.0 - Quick Strike | 800 | 3 | × 20 | 6 hrs | 3000 | |
Dragonblood
In the Field of Forgotten Kings, Oktel Dragonblood no longer rests peacefully in his grave. He was among the first to ride dragons. Defeat him. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 200 | 6 hrs | 3000 | |
Elemental Territory
A group of territorial elementals has claimed an area near our supply route in Frostfire Ridge. Slay them and collect any lost supplies. | 100 | Combat | 2 | 6 hrs | 1500 | |||
Entreat the Fallen
Before they turned to fel, the eredar were masters of the arcane. Explore the Praetorium in search of lost magic. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 1800 | 6 hrs | 3000 | |
Fate of the Fallen
Annihilan Fanatics are attempting to recover Aggonar's remains to hasten his reconstruction. Disrupt their efforts. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 1200 | 6 hrs | 3000 | |
Feast of Crows
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 250 | 6 hrs | 3000 | |
Fickle Loyalty
Rare
A disgruntled Bladespire Chef has provided us with a lead on an ancient map hidden in the mines beneath the citadel. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Finding Farahlon
Rare
The Netherstorm must have come from somewhere. Get on a boat, sail northeast, and bring something good back while you're at it. | 90 | Exploration | 1 | × 10 | 6 hrs | 500 | ||
Flux to Give
Blacksmiths know that furies can be harvested for the best flux. Snuff the fires and bring it home. | 100 | Blacksmithing | 3 | × 20 | 6 hrs | 1500 | ||
Giant Slaying
Rare
The outpost at Stonetusk Watch has been having issues with ettins in the woods. Dispatch a hunting party to eliminate the threat! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Go to Fel
The Defiled Path leads straight to the Burning Breach. Scout ahead for a path across. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 6 hrs | 3000 | |
Got a Light?
A train full of artillery and explosives is about to leave the depot. Detonating one bomb should be enough to destroy the entire payload. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
Got Your Goat
In the shadow of Black Rook Hold, herds of innocent goats have been terrorized by risen hounds. The farmers depend on those goats for their livelihood. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Grimwatt's Crash
Rare
One of our supply planes crashed in Nazmir. We need to send a rescue party to secure the crash site before our supplies fall into enemy hands! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Hardened Creatures
Magnaron and goren both grow rocky plates on their hides that have magical properties. Collect these plates for our use. | 100 | Combat | 3 | × 10 | 6 hrs | 1500 | ||
Herb Infused
A monstrous beast roams the Murkbog. Our alchemists say they can harvest it for a bounty of alchemy supplies. | 100 | Alchemy | 3 | × 20 | 6 hrs | 1500 | ||
High in the Mountain
Its time to take Stili the Salty down. | 110 | Generic (7.0) | 900 | 3 | × 20 | 6 hrs | 1000 | |
Highplains Robbery
Rare
A Warsong elder carrying historical documents important to the clan is communing at the Elemental Plateau. Relieve her of her burdens. | 100 | Exploration | 3 | × 50 | 6 hrs | 1000 | ||
Hillcrest Pasture
Rare
Our scouts have found an ideal location for an outpost in Stormsong Valley, but it is currently occupied by the enemy. Dispatch a war party to claim Hillcrest Pasture for the Horde! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Hold Until Relieved
That bridge is a main conduit for Hode Supplies. Disrupting the flow of those supplies is critical to our war effort. Reinforcements are on thier way to relieve you. HOLD THAT POSITION! | 120 | 8.0 - Long Campaign | 800 | 3 | × 40 | 6 hrs | 3000 | |
Hunting the Hunters
The garn are primarily known for their ferocity, but they are only slightly lesser well known for their sumptuous furry pelts. | 100 | Tailoring | 3 | × 20 | 6 hrs | 1500 | ||
Interrupt the Reclaimers
Reclaimers in Suramar are performing some curious rituals. Interrupt them, and try to discover their intentions. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Jungle Escort
Rare
The outpost at Mistvine Ledge has requested healing support. Dispatch a team to safely escort the reinforcements to the outpost! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Justice Has Come
The Army of the Light requires aid defending the Xenedar's wreckage. Help them hold the line. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 250 | 6 hrs | 3000 | |
Kill and Cut
Iron Horde tents are made from rugged leather that can be crafted into fine leather armor. | 100 | Leatherworking | 3 | × 20 | 6 hrs | 1500 | ||
Lessons of the Blade
Rare
You will find Yozshura the Blademaster atop Mount Volwrath. Seek his wisdom, challenge him, and return enlightened. | 100 | Combat | 675 | 2 | × 60 | 6 hrs | 1500 | |
Lost in the Foundry
The Iron Horde excavations taking place in The Pit occasionally turn up rare diamonds. Retrieve one and we'll make use of it. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Magical Mystery Tour
The Kirin Tor who were sent to Gorgrond have gone silent. Turned or slain? Find out what's going on, and get them back on task if you can. | 100 | Combat | 630 | 3 | 6 hrs | 1500 | ||
Make Haste
The Azurelight Bazaar once contained all manner of ancient treasure. Comb through the wreckage. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 250 | 6 hrs | 3000 | |
Mind Your Step
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 6 hrs | 3000 | |
Missing Supplies
Rare
A vital supply shipment for the outpost at Vulture's Nest has been intercepted by bandits. Dispatch a team to recover the stolen supplies! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mistvine Ledge
Rare
Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by the enemy. Dispatch your troops to take Mistvine Ledge for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Moon Wings
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 150 | 6 hrs | 3000 | |
Mudfisher Cove
Rare
Our scouts have found an ideal location for an outpost in Drustvar. Dispatch a war party to secure the area. | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Mugamba Overlook
Rare
Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by a tribe of wild gorillas. Dispatch a hunting party to clear the camp for the Alliance! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Nature Calls
Rare
The druids at Swiftwind Post are seeking information concerning ancient Drust rituals. Dispatch a scouting party to search for clues! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Not More Cats
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 100 | 6 hrs | 3000 | |
Orgrimmar Incursion
| 120 | 8.0 - Stealth | 800 | 3 | × 40 | 6 hrs | 3000 | |
Overwhelming Odds
Two massive fel cannons are wearing down the Vindicaar's shields. Disable them! | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 2400 | 6 hrs | 3000 | |
Pluck Them All
Our alchemists have found uses for the oils secreted by arakkoa feathers. Gather as many as you can - by any means necessary. | 100 | Combat | 615 | 3 | × 30 | 6 hrs | 1500 | |
Power of a Titan
Lady Heretica saturates the infernals of Nath'raxas Hold with Sargerite, dramatically increasing their destructive potential. Put an end to these rituals. | 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 6 hrs | 3000 | |
Profitable Machinations
A joint operation between the Venture Co. and Iron Horde is taking place on Darktide Roost. Profit must be some sort of motive. | 100 | Treasure | 2 | 6 hrs | 1500 | |||
Rescue on the Bloody Cliffs
The bloodmaul ogres of the Stonefury Cliffs are infamous as brutal slavemasters. Show no quarter and free their slaves. | 100 | Patrol | 3 | × 15 | 6 hrs | 1500 | ||
Rocks For Brains
With all the upheaval in Highmountain, the Ambershard elementals are pouring out of their caverns and threatening the Highmountain tribes. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Ruinous Portents
If our troops are to become battle hardened, there would be no better test than the immense magnaron, Drov the Ruiner. | 100 | Patrol | 3 | × 10 | 6 hrs | 1500 | ||
Running Aground
The Iron Horde's flagship is at the Iron Docks. It's intimidating, but if it's steered into a shoal, it'll founder like any other boat. | 100 | Combat | 615 | 3 | × 20 | 6 hrs | 1500 | |
Sablehorn Hides
The hides of the Sablehorn provide valuable materials for our troops. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
Scour the Surface
Rare
Our champions must be adequately armed to assist Hatuun. Order them to search Krokuun for suitable equipment. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 | |
Shafted Miners
A mineshaft has collapsed, and those Bloodmaul dogs have left the enslaved miners down there to die. We must dig them out! | 100 | Combat | 630 | 3 | × 30 | 6 hrs | 1500 | |
Sixteen Tons
Slaves in the Slag Mines are ripe for revolt. Aid them. Then ask if they've dug up any powerful relics lately. Try to be subtle. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
Slippery When Wet
The lion seals of Azsuna are taking up much of the viable shoreline and driving everyone away. Remove Ravyn-Drath, and the others will follow. | 109 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 2000 | |
Souls of the Vykrul
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 6 hrs | 3000 | |
Spare Parts
Rare
The outpost at Stonetusk Watch has requested materials to build a scrapping machine. Dispatch a war party to salvage the necessary materials from enemy engineers! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Spare Parts
Rare
The outpost at Mugamba Overlook has requested materials to build a scrapping machine. Dispatch a war party to salvage the necessary materials from enemy engineers! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Spelunking
There are many paths to the great caverns in Highmountain, but some are more dangerous than others. Explore to see if there's a better way inside. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Stonefist Watch
Rare
Our scouts have found an ideal location for an outpost on Vigil Hill, but it is currently guarded by the local militia. Dispatch a war party to clear them out! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Stonetusk Watch
Rare
Our scouts have found an ideal location for an outpost in Stormsong Valley, but it is currently occupied by the enemy. Dispatch a war party to claim Stonetusk Watch for the Horde! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Stormscourge
Our allies have hit a wall of storms in Galebroken Path, likely due to the awakened storm elemental raining down on them. Destroy Bladesquall. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 6 hrs | 600 | |
Strike on Drustvar
Scouts have located a high value Horde target in Drustvar. Eliminate them. | 120 | 8.0 - Long Campaign | 800 | 3 | × 20 | 6 hrs | 3000 | |
Swiftwind Post
Rare
Our scouts have found an ideal location for an outpost in Drustvar, but it is currently infested with wicker beasts. Dispatch a war party to clear the area! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Symphony of Ruin
The Ruined Sanctum stands as a sad reminder of what has been lost to time. Yet its ancient guardian still stands watch. We should put Syphonus to rest. | 102 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 6 hrs | 600 | |
Test
A diversion on the western side of Arathi will provide cover for our troop landing to the east. | 120 | 8.0 - Quick Strike | 800 | 3 | × 40 | 6 hrs | 3000 | |
That's One Big Pile
The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna. | 110 | 7.0 Class Hall - Generic Missions | 785 | 3 | × 250 | 6 hrs | 3000 | |
The Basilisk's Stare
Basilisks have turned some arakkoa in the Spires of Arak to stone. It's macabre, but this stone is a precious resource. Gather it carefully. | 100 | Combat | 2 | 6 hrs | 1500 | |||
The Dread Captain
Among Helya's fleet of ships, bearing damned souls on the sea for all eternity, Captain Dargun's crew is among the most feared. Destroy him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
The Dreadroot
Cleanse the Dreadroot of its Twisted Keepers. | 110 | Generic (7.0) | 800 | 3 | × 20 | 6 hrs | 1000 | |
The Golden Halls of Skyreach
Rare
You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls. | 100 | Treasure | 3 | 6 hrs | 1500 | |||
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 6 hrs | 3000 | |
The Lost World
A portal in Auchindoun links Draenor to the demon world of Argus. Cut off the Legion's reinforcements: destroy every trace of the portal. | 100 | Combat | 630 | 3 | × 20 | 6 hrs | 1500 | |
The Nameless King
The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 150 | 6 hrs | 3000 | |
The One True Brambleking
Rumor has it that Brambleking Fili's staff points the way to a hidden cache. Myth? | 100 | Treasure | 2 | 6 hrs | 1500 | |||
The Quill is Mighty
It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens. | 100 | Inscription | 3 | × 20 | 6 hrs | 1500 | ||
The Tides of War
A sea giant is running rampant, lets hope size doesnt matter. | 110 | Generic (7.0) | 800 | 3 | × 50 | 6 hrs | 2000 | |
The Wait Has Ended
Venture near the Burning Breach. Measure the Legion's defenses. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 250 | 6 hrs | 3000 | |
The Wolf's Den
Rare
A group of bandits calling themselves the Sailing Wolves have an outpost in Tiragarde Sound. Send your troops to take it for the Horde! | 120 | 8.0 - Hub Unlock | 800 | 3 | × 100 | 6 hrs | 150 | |
Their Emancipation
Shadow-touched Krokul have enslaved their brethren in the Ruins of Oronaar. Liberate them from the maddening whispers of the void. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 400 | 6 hrs | 3000 | |
To Rest Again
Our shaman have prepared a ritual to return souls summoned by the Shadowmoon to rest. Go and perform this ritual at the burial grounds. | 100 | Combat | 615 | 3 | × 30 | 6 hrs | 1500 | |
Tomb Raider
Rare
Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in. | 100 | Exploration | 1 | × 50 | 6 hrs | 1500 | ||
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 6 hrs | 3000 | |
Tools of Defiance
Rare
Krokul armaments were abandoned in the Petrified Forest. Seek them out. | 110 | 7.0 Class Hall - Generic Missions | 760 | 2 | × 100 | 6 hrs | 4500 |