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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Border Reinforcements

The Highmountain tauren have called for reinforcements to protect Thunder Totem from drogbar invaders. We should bolster their borders.

1007.0 Class Hall - Generic Missions7603× 100 2 hrs200
Cruisin' for a Bruisin'

Deep in the Bitestone Caverns, a gigantic basilisk has been absorbing the latent power of crystals into its armor.

1007.0 Class Hall - Generic Missions7603× 100 2 hrs200
Plagued Bears

Highmountain has a bear problem. Not just any bears, but bears cursed and corrupted by the harpies. We should cull them and end their suffering.

1007.0 Class Hall - Generic Missions7603× 100 4 hrs200
Tip the Scales

The Hatecoil hold an ace up their sleeves - if naga had sleeves. They have a massive creature, ready to summon at any moment. Destroy Golza.

1007.0 Class Hall - Generic Missions7603× 100 4 hrs200
Twisted Souls

Even in death, the souls of Azsuna cannot be at peace. Gilamore the Sinister has raised a company of spirit-mages. Stop her, and lay those souls to rest.

1007.0 Class Hall - Generic Missions7603× 100 2 hrs200
Glittering Seas

Not only do we have a murloc problem, we have a murloc that's stolen vrykul armor. See if you can put a stop to Grrvrgull the Conqueror.

1017.0 Class Hall - Generic Missions7603× 150 2 hrs400
Polluted Waters

The Nightmare has seeped into the waterways of Val'sharah, corrupting even powerful elemental creatures. Pollous the Fetid disrupts the river.

1017.0 Class Hall - Generic Missions7603× 100 2 hrs400
Shadows and Husk

The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful.

1017.0 Class Hall - Generic Missions7603× 250 8 hrs400
To Arms!

On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared.

1017.0 Class Hall - Generic Missions7603× 100 4 hrs400
Chill of the Grave

Undead kings and heroes aren't the only thing to worry about in the graveyards of the vrykul. Fjorlag, the Grave's Chill, stalks the living and dead.

1027.0 Class Hall - Generic Missions7603× 150 2 hrs600
Never Enough

Once a librarian of the Kirin Tor, Normantis the Deposed never forgave the damage done by Malygos and the blue flight in Northrend.

1027.0 Class Hall - Generic Missions7603× 100 3 hrs600
Stormscourge

Our allies have hit a wall of storms in Galebroken Path, likely due to the awakened storm elemental raining down on them. Destroy Bladesquall.

1027.0 Class Hall - Generic Missions7603× 250 6 hrs600
Symphony of Ruin

The Ruined Sanctum stands as a sad reminder of what has been lost to time. Yet its ancient guardian still stands watch. We should put Syphonus to rest.

1027.0 Class Hall - Generic Missions7603× 150 6 hrs600
The Terror that Flaps in the Day

The Legion breeds felbats as flying mounts for their soldiers, but one in particular has grown so large it darkens the sky with its wings.

1027.0 Class Hall - Generic Missions7603× 100 2 hrs600
Thing of Nightmares

At the edge of Nightmare, the satyr are spreading their influence right to the doorstep of Malorne's Refuge. Take out their leader, Kalazzius the Guileful.

1027.0 Class Hall - Generic Missions7603× 100 2 hrs600
Weep for Water

At the base of the Weeping Bluffs, a disturbed water elemental is making it impossible for us to reach the wreckage of our sky-ships.

1027.0 Class Hall - Generic Missions7603× 100 5 hrs600
A Gooey Job

One of our allies believes that Anax, the giant toad in Suramar, must secrete some kind of useful venom. Seek out Anax, and see what you can find.

1037.0 Class Hall - Generic Missions7603× 150 8 hrs800
Broken Wings

Even powerful druids have succumbed to the Nightmare in Shala'nir. One of them, Lyrath Moonfeather, used to embody balance and harmony.

1037.0 Class Hall - Generic Missions7603× 100 2 hrs800
Let Sleeping Bears...

A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves.

1037.0 Class Hall - Generic Missions7603× 100 5 hrs800
Unwelcome Visitors

At night, our camps are beset with the howls and cries of the local wildlife, namely the prowlers that come out of the woods to seek easy prey.

1037.0 Class Hall - Generic Missions7603× 100 2 hrs800
Webspinners

Near Moonfall retreat in Suramar, spiders and their ilk have taken over the gardens. We should cut away their webs for our troops in that area.

1037.0 Class Hall - Generic Missions7603× 100 4 hrs800
In A Time of Peril

At the worst possible time, we have a worgen hunter who's gone mad. He's setting out traps for our allies. Hunt the hunter.

1047.0 Class Hall - Generic Missions7603× 250 2 hrs1000
Marsh Cleanup

What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
More Than They Can Chew

As well-intentioned as some warlocks may be, they sometimes get carried away. A pair of warlocks have a fragile containment on a doomlord.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Munitions Testing

Few creatures are as tough and resilient as the mountain ettin, and thus, they make the perfect target to test our munitions.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Rally the Nightwatchers

For centuries, the Nightwatchers kept Nar'thalas safe and beautiful. Now, it's fallen to the naga, and even their own spirits turn against them.

1047.0 Class Hall - Generic Missions7603× 250 4 hrs1000
Soulstealing

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them!

1047.0 Class Hall - Generic Missions7603× 100 3 hrs1000
Weary Traveler

It's one thing to have to camp in the middle of the woods, and it's another to wake full of tiny darts and surrounded by evil sprites.

1047.0 Class Hall - Generic Missions7603× 100 2 hrs1000
A Thirst for Knowledge

Deep in the vaults of the Arcway, the eredar are stealing knowledge vital to our allies, and they may discover a weakness.

1057.0 Class Hall - Generic Missions7603× 100 3 hrs1200
On Dragons' Wings

High in the mountains over Stormheim, the matriarch of the Stormwing dragons builds her brood. We should slay her and her spawn.

1057.0 Class Hall - Generic Missions7603× 100 4 hrs1200
Smashing Faces

Among the peaks of Highmountain, a lone ettin has been causing havoc for travelers traveling up the peak. Clear out Oubdob da Smasher.

1057.0 Class Hall - Generic Missions7603× 100 4 hrs1200
A Bitter Wind

The harpies of Highmountain will take any chance they get to harass and curse our allies, and steal our supplies. We should target them in their nests.

1067.0 Class Hall - Generic Missions7603× 250 2 hrs1400
Colossal Purge

Felsoul Hold is churning out infernals almost too fast for us to handle. We should purge their numbers, so the Legion cannot rain them down.

1067.0 Class Hall - Generic Missions7603× 250 6 hrs1400
From Her Tower

The Garden of Elune has fallen to terrifying shadow-creatures, including a night elf sorceress now known only as The Oracle.

1067.0 Class Hall - Generic Missions7603× 150 8 hrs1400
Ironbranch

A corrupted Ancient of War, Ironbranch, resides deep in the overrun grove of Shala'nir. Other nightmarish creatures flock to him.

1067.0 Class Hall - Generic Missions7603× 100 4 hrs1400
Undisputed Heavyweight

A famous boxing champion in Highmountain has issued a challenge to everyone: Whoever can last three rounds with him will be rewarded handsomely.

1067.0 Class Hall - Generic Missions7603× 100 7 hrs1400
A Change of Pace

The drogbar have an underground snail-racing ring deep in their caverns. Recently, a vicious fight broke out. We should investigate.

1077.0 Class Hall - Generic Missions7603× 100 3 hrs1600
Block the Rook

Black Rook Hold has been overrun by the spirits of the damned. The long-dead Theryssia rises from her grave, attacking anyone.

1077.0 Class Hall - Generic Missions7603× 150 6 hrs1600
Running in the Sun

A vicious beast, Daggerbeak, has been preying on the equine sunrunners in the open glades of Azsuna. The poor creatures are terrified.

1077.0 Class Hall - Generic Missions7603× 100 2 hrs1600
To Sleep, To Scream

Our sentries are terrified. At night, some great creature screeches and howls at them from the darkness. Seek out the terror that flaps in the night.

1077.0 Class Hall - Generic Missions7603× 100 4 hrs1600
An Apple a Day Keeps the Legion Away

We have reason to suspect that a Legion agent has successfully infiltrated the city of Dalaran, and is now posing as a simple fruit vendor.

1087.0 Class Hall - Generic Missions7603× 100 7 hrs1800
Don't Go In the Water

The local tribes have been terrorized by a giant fish lurking in the lakes of Highmountain. It's made off with a few of the fishermen as well.

1087.0 Class Hall - Generic Missions7603× 150 2 hrs1800
No Matter How Many Times We Tell Them...

The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire.

1087.0 Class Hall - Generic Missions7603× 100 3 hrs1800
A Shocking Confrontation

A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can.

1097.0 Class Hall - Generic Missions7603× 100 9 hrs2000
99.0 [reuse me]

1107.0 Class Hall - Generic Missions8503× 150 8 hrs3000
A Dying World

There are remote regions of the Argus Wastes with little Legion presence. Scout the Wastes for any resources untouched by fel corruption.

1107.0 Class Hall - Generic Missions9003× 300 6 hrs3000
A Fel Journey

1107.0 Class Hall - Generic Missions9003× 250 5 hrs3000
A Giant Problem

1107.0 Class Hall - Generic Missions8903× 300 10 hrs3000
A Hefty Draught

1107.0 Class Hall - Generic Missions9003× 250 8 hrs3000
A Scaly Situation

1107.0 Class Hall - Generic Missions9003× 200 12 hrs3000
A Tale of Two Suramars

Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help.

1107.0 Class Hall - Generic Missions8503× 200 16 hrs3000
A Worthy Tribe

1107.0 Class Hall - Generic Missions9003× 300 12 hrs3000
Abandoned Armory Rare

Alleria has revealed a forgotten Eredar armory. We should send our champions to investigate.

1107.0 Class Hall - Generic Missions9002× 100 10 hrs4500
Advanced Taxidermy

1107.0 Class Hall - Generic Missions8803× 200 4 hrs3000
Ancestral Arms

The Seat of the Triumvirate was a site of miracles. Strip the ruined husk of any marvels that remain.

1107.0 Class Hall - Generic Missions9002× 100 8 hrs4500
Ancient Bones

1107.0 Class Hall - Generic Missions8803× 200 10 hrs3000
Ancient Secrets

The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time.

1107.0 Class Hall - Generic Missions8503× 150 7 hrs3000
Another Rat Problem

Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss.

1107.0 Class Hall - Generic Missions8303× 150 8 hrs3000
Argus Antiquities

Millennia ago, Azurelight Bazaar was a thriving marketplace. Lost treasures of the eredar may still remain.

1107.0 Class Hall - Generic Missions9252× 200 12 hrs6000
Armor of the Eredar Rare

Ancient eredar weapons and armor lay within Mac'Aree. Scour the ruins.

1107.0 Class Hall - Generic Missions9002× 100 10 hrs4500
Augmenting Our Assault

The enemy is targeting our Lightforged Battlesuits. Protect them from the Legion's shriekers.

1107.0 Class Hall - Generic Missions9502× 200 18 hrs6000
Aw, Shucks!

1107.0 Class Hall - Generic Missions8803× 200 13 hrs3000
Bad Dreams

The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements.

1107.0 Class Hall - Generic Missions8503× 250 10 hrs3000
Bad Dreams

The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements.

1107.0 Class Hall - Generic Missions8503× 250 10 hrs3000
Bat Out of Fel

1107.0 Class Hall - Generic Missions8653× 150 6 hrs3000
Bedeviled Bandits

1107.0 Class Hall - Generic Missions8853× 300 12 hrs3000
Behind Enemy Portals

1107.0 Class Hall - Generic Missions8503× 300 8 hrs3000
Bitterbrine Treasure

Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any.

1107.0 Class Hall - Generic Missions7653× 250 6 hrs3000
Black Rook Holdings

1107.0 Class Hall - Generic Missions8853× 250 8 hrs3000
Bleed Them Dry

Legion sorcerers use demon blood in their foul rituals. Relieve them of their supply.

1107.0 Class Hall - Generic Missions9502× 2400 12 hrs6000
Blessed Protection

Bring the Light to the Spirit Crucible. Do not allow any more souls to be consumed by the Legion's engines.

1107.0 Class Hall - Generic Missions9002× 100 14 hrs4500
Blood Hunt

1107.0 Class Hall - Generic Missions8703× 150 4 hrs3000
Blood of the Destroyer

The Legion's Pit Lords siphon Primal Sargerite from the Annihilan Pits. Destroy them and collect this Sargerite for our order.

1107.0 Class Hall - Generic Missions9002× 200 12 hrs6000
Border Reinforcements

1107.0 Class Hall - Generic Missions8803× 250 8 hrs3000
Break Their Garrison

1107.0 Class Hall - Generic Missions8853× 300 6 hrs3000
Bring Them Down!

1107.0 Class Hall - Generic Missions9003× 250 11 hrs3000
Buried

The krokul want to recover lost artifacts from the ruins of Darkfall Ridge. Guard against Legion attacks while they work.

1107.0 Class Hall - Generic Missions9002× 200 24 hrs6000
Calamitous Consequences

Powerful weaponry must be removed from the Xenedar before the Legion finds a way past the Army of the Light.

1107.0 Class Hall - Generic Missions9003× 300 7 hrs3000
Calming the Nether

Shadowguard Abyss Callers attempt to summon another void lord through the Umbral Locus. Prevent their ritual from succeeding.

1107.0 Class Hall - Generic Missions9252× 100 24 hrs6000
Captain of the Damned

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage.

1107.0 Class Hall - Generic Missions7603× 100 3 hrs3000
Challenge Mission Rare

1107.0 Class Hall - Generic Missions9003× 150 2 days10000
Chance Meeting

Numerous krokul slaves are working Scavenger's Post. Free as many as you can.

1107.0 Class Hall - Generic Missions9503× 500 7 hrs3000
Chaos Theorem

Kil'jaeden's vessel contains powerful artifacts. Send our champions into the wreckage to recover what they can.

1107.0 Class Hall - Generic Missions9002× 100 18 hrs6000
Chink in the Armor

Wyrmtongue engineers working in Felfire Armory are easily lured by riches. Exploit this weakness.

1107.0 Class Hall - Generic Missions9503× 300 8 hrs3000
Clear Skies

1107.0 Class Hall - Generic Missions8803× 250 8 hrs3000
Clearest Night

Once a caretaker of the spirits at Shield's Rest, Runeseer Sigvid has gone mad while the Helejar defile graves. Put him out of his misery.

1107.0 Class Hall - Generic Missions7603× 250 8 hrs3000
Coalescing Void

The waters flowing in the Prophet's Reflection are free of fel and void corruption. Discover how this has come to pass.

1107.0 Class Hall - Generic Missions9252× 100 12 hrs6000
Consecrated Armaments Rare

Weapons liberated from the Legion can be melted down and reforged into implements of the Light. Raid the enemy's armories.

1107.0 Class Hall - Generic Missions9252× 100 16 hrs4500
Cost of Power

1107.0 Class Hall - Generic Missions8553× 250 12 hrs3000
Critical Crops

1107.0 Class Hall - Generic Missions8803× 200 9 hrs3000
Crystallized Fel

Nath'raxas Hold contains a cache of fel crystals we could use to power our defenses. Infiltrate the Legion's base and recover them.

1107.0 Class Hall - Generic Missions9003× 300 6 hrs3000
Cull Their Numbers

The panthara in the Grove of Naroua are too numerous, and threaten the cragscaler population. Thin their numbers.

1107.0 Class Hall - Generic Missions9003× 400 7 hrs3000
Dark Corruption

1107.0 Class Hall - Generic Missions8703× 150 9 hrs3000
Dark Premonition

The Talgathi vessel above Kil'jaeden's Terrace ensures the Legion's control over the area. Find a way to dismantle it.

1107.0 Class Hall - Generic Missions9252× 1800 12 hrs6000
Dashed Defenses

Life continues to flourish in the Grove of Naroua. It must be protected from Legion patrols.

1107.0 Class Hall - Generic Missions9002× 100 18 hrs6000
Death Scavengers

The wyrmtongue are scavenging the graves of the Highmountain tauren, courtesy of the Feltotem incursion. Teach them a lesson in respecting the dead.

1107.0 Class Hall - Generic Missions8503× 200 12 hrs3000
Deep Dark

Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above.

1107.0 Class Hall - Generic Missions8453× 250 7 hrs3000
Deep Dark

Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above.

1107.0 Class Hall - Generic Missions8453× 250 7 hrs3000
Deliverance

1107.0 Class Hall - Generic Missions9003× 150 12 hrs3000
Delusional

The voidscarred of Oronaar Collapse are beyond reaching. End their suffering.

1107.0 Class Hall - Generic Missions9253× 300 8 hrs3000