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Name Type Category Counters Description
The Vault Ticket
AbilityGrants a chance for Champions on successful missions to return with a Vault Ticket.
Throw Glaive
Ability MinionsHurl a demonic glaive at your enemies, to counter a Minion.
Thundering Assault
AbilityIncreases success chance of missions by 30%.
Thunderstruck
AbilityIncreases success chance of missions by 20%.
Time Warp
Ability Timed BattleCast by a mage to greatly increase burst damage.
Time Warp
AbilityIncreases success chance by 15%.
Titan's Wrath
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Tithe
AbilityQuests grant you bonus resources while you have a Combat Ally active.
To Me Squire!
AbilityIncreases success chance of mission by 20% when accompanied by other Paladin Champions.
Touch of Madness
AbilityIncreases success chance of missions by 15% when accompanied by a Band of Zealots or Dark Zealots.
Touched by Void
Ability SpellIncreases success chance of missions with Spells by 75%.
Training Grounds
AbilityIncreases the maximum number of Ashtongue Warriors, Naga Myrmidon, Illidari Adepts and Transformed Illidari Adepts you can recruit by 1.
Training Grounds
AbilityIncreases the maximum number of Acolytes you can recruit by 1.
Transcendence
Ability ScoutCounters Ambush.
Transcendence
Ability ScoutCounters Ambush.
Travel Form
AbilityReduces mission duration of all missions by 20%.
Traveler's Backpack
AbilityWhen sent on missions, theres a chance you will bring back a random item.
Troop Portal Network
AbilityOpen a portal for transportation of troops, allowing troops to be recruited instantly.
True Aim
AbilityIncreases success chance of missions by 15%.
Two Forms
Ability Quick Strike
Recon
When in human form, increases success chance on Stealth Missions by 25%.

When in Worgen form, increases success chance on Skirmish Missions by 25%.
Ultrasafe Transporter
AbilityDecreases mission duration by 50%.
Under the Table
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Unending Resolve
Ability Massive StrikeCast by a warlock to prevent significant damage.
Unholy
Ability BossA master of death and decay, spreading infection and controlling undead minions to counter some Bosses.
Unholy Reclamation
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Unleashed Power
Ability SpellIncreases success chance of missions with Spells by 15%.
Untouchable Brawler
AbilityIncreases success chance of missions by 15%.
Upgraded Troop Barracks
AbilityConstruct a larger barracks for your army, increasing the maximum number of troops you can house by 2.
Ursol's Resolve
AbilityIncreases success chance of missions by 30%.
Vanish
AbilityReduces mission duration by 50%.
Vengeance
Ability BossEmbraces the demon within to incinerate enemies and protect allies, countering some Bosses.
Vengeful Retreat
Ability Danger ZonesUsed by demon hunters to who are... not prepared.
Vengeful Retreat
Ability MinionsIncreases success chance of missions with Minions by 10%.
Verbose Grandstanding
Ability Boss
Boss
Boss
Increases success chance against Bosses by 20% but doubles mission duration.
Veteran of Argus
Ability Argus EliteA grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites.
Vile Aberration
AbilityIncreases success chance of missions by 30%.
Vile Gas
Ability SpellIncreases success chance of missions with Spells by 15%.
Vivify
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Volley
Ability MinionsIncreases success chance of missions with Minions by 15%.
Wandering Keg
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Water Shield
Ability Timed BattleCast by a shaman to greatly increase mana regeneration.
Waterborne
Ability Deep SeaIncreases success chance when on a Deep Sea mission by an additional 30%.
Well-Balanced Daggers
AbilityIncreases mission success chance by 15%.
Whirlwind
Ability MinionsIn a whirlwind of steel you counter a Minion.
Whispers of Death
AbilityIncreases success chance of missions by 30%.
Wild Growth
Ability MinionsIncreases success chance of missions with Minions by 15%.
Wild Growth
Ability Group DamageCast by a druid to heal a group of allies.
Wind Shear
Ability Powerful SpellCast by a shaman to interrupt a spell.
Wind Shear
Ability SpellDisrupts the target's concentration with a burst of wind, to counter a Spell.
Windspeaker's Might
AbilityReduces mission duration of all missions by 20%.
Windwalker
Ability BossA martial artist without peer who counters some Bosses with hands and fists.
Zeal
Ability MinionsIncreases success chance of missions with Minions by 15%.
Zealot
AbilityIncreases success chance of missions by 30%.