Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Elements of Surprise
Rare
Our scouts spotted a group of ogre slavers gathering in Gorgrond. We cannot allow them a chance to fortify their position. Attack! | 93 | Combat | 3 | × 15 | 1.5 hrs | 600 | ||
Environmental Hazard
Rare
The genesaur and their botani minions are attacking caravans on the road to Talador. We'll make them rue the day they were sprouted! | 92 | Combat | 3 | × 15 | 1.5 hrs | 450 | ||
Flock Together
Rare
Arakkoa flocks are looting abandoned draenei homesteads. They're also killing any who try to stop them. That makes them our problem now. | 95 | Combat | 3 | × 15 | 1.5 hrs | 900 | ||
Free Labor
Rare
Bladespire ogres have captured a band of laborers from the garrison. Infiltrate their fortress and free the workers. | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
Guinea Pigs
Rare
Blackrock orcs are testing out their war machines on the region's unsuspecting fauna. This aggression will not stand! | 93 | Combat | 3 | × 20 | 1.5 hrs | 600 | ||
Honey I Got Your Money
Don't you worry. Just make like a bear, get in, get the honey, and get out. | 97 | Treasure | 2 | 1.5 hrs | 800 | |||
Hurts So Good
Shattered Hand orcs embrace pain, for they say it strengthens them. Make them very strong. Then very dead. | 96 | Combat | 1 | × 10 | 1.5 hrs | 700 | ||
Lending a Hand
Rare
Shattered Hand raiders do not simply kill, they take trophies from their victims. We know their next target. Stop them. | 94 | Combat | 3 | × 15 | 1.5 hrs | 750 | ||
Lessons of History
Rare
Shadowmoon orcs are summoning void beasts through hastily opened portals that could tear Draenor apart, once again. Stop them! | 91 | Combat | 3 | × 15 | 1.5 hrs | 300 | ||
Medical Necessity
Our soldiers in the field need medical supplies, but Warsong orcs are patrolling the road. Escort the caravan so it makes its destination. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Mercy Killing
War has ravaged the region's plant life, and the clefthoof don't have enough to eat. We should thin out their numbers before they starve. | 98 | Combat | 1 | 1.5 hrs | 900 | |||
Out of His Element
Enraged, Stonegar has begun attacking shaman near the Throne of the Elements. We must send forces to aid. | 99 | Combat | 1 | 1.5 hrs | 1000 | |||
Profiting From Profiteers
The goblins of Pinchwhistle *are* the noxious local environment. I see no reason we shouldn't relieve them of some valuables. | 97 | Treasure | 2 | 1.5 hrs | 700 | |||
Raider Danger
Warsong orcs have razed our camp to the north, and the lone survivor says they're headed this way. We must repel the invaders! | 99 | Combat | 1 | × 10 | 1.5 hrs | 1000 | ||
Ryled Up
Our livestock have gone missing. Tracks point to the rylaks. Deal with the threat, but don't take them lightly. | 97 | Combat | 1 | × 10 | 1.5 hrs | 800 | ||
Spell Check
The cause of our recent communal lethargy has been traced to Highmaul sorcerers. Find them and put an end to their sinister arcane rites. | 98 | Combat | 2 | × 10 | 1.5 hrs | 900 | ||
Spell Trouble
Rare
High ogres are enslaving gronn with pernicious magic, almost doubling the size of their army. We must put an end to the spellcasting. | 99 | Combat | 3 | × 20 | 1.5 hrs | 1500 | ||
The Best-Laid Plans...
Rare
Our former courier got spooked and dropped an important package from Karabor in a thicket of botani and ancients. Retrieve the package! | 91 | Combat | 3 | × 20 | 1.5 hrs | 300 | ||
The Plot Thickens
Rare
Demons have been skulking about the Court of Souls, and it's not because they enjoy the scenery. Find out what they're plotting. | 94 | Combat | 3 | × 20 | 1.5 hrs | 750 | ||
Warsong Swan Song
Warsong shaman have enacted a spell to open an abyss beneath our feet! Kill all of them before the sands in the hourglass run out! | 98 | Combat | 1 | × 10 | 1.5 hrs | 900 | ||
A Call to Action
Absolute power corrupts, and that's absolutely the reason we must neutralize this powerful warlock. Terminate with extreme prejudice. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
Ancient Affliction
A strange disease is spreading among Gorgrond's ancients, driving them mad. Destroy them before the infection escalates. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Ancient Anguish
It's time to chop down a few ancient trees. Only the ones that are demonically corrupted, mind you. The rest, you can hug if you like. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Beyond the Pale
Pale orcs stole a powerful trinket and fled to the mountains. Now they vow to kill anyone who comes near "the precious." Challenge accepted! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Blackrock Intelligence
Blackrock messengers have been spotted crisscrossing the region. Any missives they are carrying could prove invaluable to our cause. | 91 | Combat | 1 | 60 min | 200 | |||
Boom Is the Word
A very large Iron Horde fuel-storage tank sits alongside a rail bridge to the north. Crack the tank open, add some dynamite. BOOM! | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Borrok's Fools
The Grimfrost ogres regularly rob Frostwolf orcs and offer them as sacrifices to Brorrok the Devourer. Let's relieve them of their stolen goods. | 91 | Treasure | 1 | 60 min | 200 | |||
Breaking the Blackrock
Scouts have recovered a map of Blackrock supply caches hidden across Gorgrond. Destroying them would strike a grave blow to our enemy. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Curiosity Killed Them
Saberon have begun attacking with wild abandon. They believe they have nine lives. Prove them wrong. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Gorging Ogres
The Highmaul ogres have an excavation underway at Stonecrag Gorge. Get in there and extract information about their relics! | 98 | Patrol | 2 | × 10 | 60 min | 900 | ||
Iron Horde Chef
Iron Horde cuisine is revolting, but the refugees need food. Find orc camps and pilfer what rations they have. Mints might be prudent too. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
It'll Be Ogre Soon
Bloodmaul ogres enslave others and then rely on their forced labor. Go inspire the downtrodden by kicking the fight out of their oppressors. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Knotty by Nature
An ancient has begun attacking everyone and everything in its path. On a related note, we're currently low on firewood. | 96 | Combat | 1 | 60 min | 700 | |||
Leading the Flock
A charismatic high arakkoa priest is inciting his congregation to raid nearby settlements in the name of Terokk. We must defend our allies. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Little Biters
A group of goren has settled in a valuable quarry nearby. We need to get them out if we plan to use the quarry in the future. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Lug'dol's Thugs
Lug'dol and his nascent brawler thugs are using our supply escorts for combat practice. You know we can't allow this to continue. | 99 | Patrol | 2 | × 10 | 60 min | 1000 | ||
Mean Screech
We have crafted a device to mimic an arakkoa's cries for help. Deploy it in the Spires of Arak to draw our feathery foes into an ambush. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Mother Araneae
With great risk comes great reward. Plumb the dangers of Darksting Cave in southern Gorgrond and see what you can find. | 92 | Treasure | 1 | 60 min | 300 | |||
Mysteries of Lok-rath
Rare
The Warsong clan stationed in Lok-rath is rumored to stockpile some strange form of currency. It may hold some historic significance. | 98 | Exploration | 1 | × 10 | 60 min | 900 | ||
Nevermore
We think the recent dread raven attacks are connected to the arakkoa. We'll investigate them. You hunt down and kill their minions. | 97 | Combat | 1 | 60 min | 800 | |||
No Dwarf Left Behind
Shadowmoon forces have abducted a Wildhammer shaman near the Cursed Woods. Rescue our foolhardy ally and bring the orcs to justice. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Ogre Confident
The Bladespire clan has concocted a "foolproof" plan of defense. Make it backfire by killing their elite and leaving their "fools" alive. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Ogre-Stepping Boundaries
Those Highmaul ogres are annexing more land than we can afford to lose. We're green-lighting a terminal solution to this problem: you. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Podling Patrol
Wayward podlings have stolen a crate of our giant growth elixirs. Recover the potions before the creatures consume them and run amok. | 91 | Combat | 1 | 60 min | 200 | |||
Raiders of the Lost Shard
The arakkoa have enslaved more outcasts and have resumed their excavation efforts. Another setback for them is in order. | 96 | Patrol | 2 | × 10 | 60 min | 700 | ||
Ravenous Genesaur
The Gorgrond genesaur have overhunted in their territory and are raiding nearby draenei camps for food. Attack them and lure them away. | 92 | Combat | 1 | × 10 | 60 min | 300 | ||
Reagents of Mass Destruction
As it happens, the reagents used by the Shadow Council fetch a handy sum on the black market. We're certain there's a stockpile in Gul'rok. | 95 | Treasure | 2 | 60 min | 600 | |||
Rylak Attrition
Killing full-grown rylaks has not diminished their numbers in the least. Scour their nesting grounds and end this menace at the source. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Safer Up Close
Iron Horde siege weapons are deadly at a distance but vulnerable up close. Targeting their armaments with a small force may prove wise. | 93 | Combat | 1 | × 10 | 60 min | 400 | ||
Shadowmoon Assault
Rare
We could send several of our best on a raid of the Shadowmoon outpost of Shaz'Gul! For the Alliance! | 90 | Combat | 3 | × 10 | 60 min | 200 | ||
Shattered Land
Some Shattered Hand raiders have scattered, but though they look haggard, they may soon find new victims to splatter. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Shivan Sightings
Shivan have been sighted on the outskirts of Talador. They may be the first wave of a Burning Legion incursion. Investigation is warranted. | 94 | Combat | 1 | × 10 | 60 min | 500 | ||
Silence the Thunder
Thunderlord hunting parties have been sighted to the north. Set an ambush in the cliffs and show them what the real Horde is made of! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
Steamscar Plunder
The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice. | 93 | Treasure | 1 | 60 min | 400 | |||
The Dark Night Rises
Curiously, our scouts say a Shadowmoon encampment is always vulnerable at night. You'd think they'd be more used to the dark. Oh well. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
The Howling Void
We have reports of the Shadowmoon prowling Gloomshade Grove, shrouding the land in foul magic. Disrupt their dark rituals at any cost. | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Hypnocroak
Legends speak of a cave above the Nightmarsh replete with valuable trade resources - along with an amphibious abomination residing in it. | 91 | Treasure | 1 | 60 min | 200 | |||
The Pale Dilemma
The pale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does. | 91 | Combat | 1 | 60 min | 200 | |||
The Shadow Beneath Us
The Shadow Council has wormed its way into a network of caves west of the garrison. We cannot allow it to gain a foothold in the region! | 91 | Combat | 1 | × 10 | 60 min | 200 | ||
The Tomb of Lights
Shadow Council pillagers continue to ravage the Auchenai catacombs of the Tomb of Lights. | 94 | Treasure | 1 | × 10 | 60 min | 500 | ||
The Upper Hand
The Shattered Hand clan is positioned on the Shattered Rise and likely to strike again. Handle it! | 97 | Patrol | 2 | × 10 | 60 min | 800 | ||
There Can Be Only One
The ogron are said to be violence incarnate, but I've heard your allies are called the same. Let's find out who lives up to their hype. | 95 | Combat | 1 | × 10 | 60 min | 600 | ||
Thunderlord Assault
Rare
We could send several of our best on a raid of the Thunderlord outpost of Colossal's Fall! Go forth to victory. | 90 | Combat | 3 | × 10 | 60 min | 200 | ||
Thunderlords, Ho!
Rumor has it that the Thunderlord clan is using strange "blades of omen" that can change size. Destroy these weapons while we can. | 90 | Combat | 3 | × 10 | 60 min | 100 | ||
Toxic Bloom
A noxious mist is pervading Blademoon Bloom. Find and neutralize the source so that our forces can pass safely through the region. | 91 | Combat | 1 | 60 min | 200 | |||
Underhanded
Our informants in the Shattered Hand have turned out to be double agents. Set up a covert meeting and eliminate them. | 97 | Combat | 1 | × 10 | 60 min | 800 | ||
Worth Its Weight
The arakkoa have begun stealing and hoarding gold. Time to steal it back. | 96 | Combat | 1 | 60 min | 700 | |||
Aerial Rodents of Unusual Size
The frostwing screechers of the Southwind Cliffs are overpopulated. If ignored, this will eventually disrupt mining operations. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
All That Glitters
Redistributing wealth from the departed isn't stealing. Trouble is, there's a mighty arakkoan sorcerer who doesn't know it. Do let him know. | 94 | Combat | 1 | 45 min | 500 | |||
Artillery Suppression
Iron Horde artillery units have positioned themselves on the ridge above the Shivering Trench. This is a clear and present danger! | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Blow by Blow
A vicious wind serpent appears to be acting on orders from an unseen master, wearing down our defenses. Seek out and end this threat. | 97 | Combat | 1 | × 10 | 45 min | 800 | ||
Break Their Chains
Ogre slavers are carrying off our allies to fight in their arenas. Pose as a would-be gladiator and free the unwilling combatants. | 92 | Combat | 1 | 45 min | 300 | |||
Crush the Pale
The Pale are twisted, cowardly wretches, but even scavengers can be deadly in sufficient numbers. Still, that's easily solved, isn't it? | 96 | Combat | 2 | × 10 | 45 min | 700 | ||
Dessicus Maximus
The elementals of Gorgrond are regularly whipped into a frenzy by Dessicus of the Dead Pools. Let's see what we can do about that. | 92 | Patrol | 2 | × 10 | 45 min | 300 | ||
Great Migration
Every year, great herds of clefthoof migrate through Gorgrond, causing tremors and dust storms. We must divert them from our camp. | 93 | Combat | 1 | 45 min | 400 | |||
Hapless Heroes
Scouting reports indicate some substandard adventurers are trapped in Deathweb Hollow. I suppose we should lend a hand. | 95 | Patrol | 2 | × 10 | 45 min | 600 | ||
Many-Headed Menace
Habitat changes in Gorgrond have forced hydras to encroach on draenei settlements. It is a pity, but we must kill these desperate beasts. | 92 | Combat | 1 | 45 min | 300 | |||
Ogron's Out of the Bag
We know the ogron are going to attack soon because they told us. No one ever said they were smart. Stop them before they do any real harm. | 93 | Combat | 1 | 45 min | 400 | |||
Podlings of Unusual Size
Some say the podlings of Gloomshade Grove bow to the mad king of the east. Find him, and end his reign of podling terror. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
Primal Savages
The saberon continue to be a menace to our outpost in Gorgrond. Let's show them why this world isn't named Sabronia. | 93 | Patrol | 2 | × 10 | 45 min | 400 | ||
Shreddercide
The Iron Horde's shredders are laying waste to Talador's forests. Bastards. If someone's doing that, it should be our forces. | 95 | Combat | 1 | × 10 | 45 min | 600 | ||
The Kaliri Nuisance
A reduced kaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time. | 94 | Patrol | 2 | × 10 | 45 min | 500 | ||
The Needs of the Many
Elementals are chaotic by nature and are best avoided. This elemental has something we need: resources. Make it an offer it cannot refuse. | 94 | Combat | 1 | 45 min | 500 | |||
Uproot the Problem
Our garrison requires resources, so it's harvest time. Kindly remind this savage plant and its minions why we're atop the food chain. | 95 | Combat | 1 | 45 min | 600 | |||
Warpstalker Predators
We'll need to regularly fend off warpstalkers in the Shimmering Mor to ensure a steady supply of fey dragons for transport purposes. | 91 | Patrol | 1 | × 10 | 45 min | 200 | ||
A Bit Nippy
Lately the plains have been even more bitterly cold than usual. Find out what's causing this weather before it starts costing lives. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Bully-Free Zone
From Azeroth to Draenor, bullies and their cronies remain the same. Please show our new "friends" how we deal with their kind on Azeroth. | 95 | Combat | 1 | × 10 | 30 min | 600 | ||
Cleave the Clefthoof
In this harsh environment, sturdy transportation is essential. Cripple the Iron Horde by taking out its greatest beasts of burden. | 90 | Combat | 1 | 30 min | 100 | |||
Fey Friends
Arcane Anomalies are endangering the Fey Dragons of the Shimmer Mor. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Flora and Fauna
Dark magic runs amok in Shadowmoon Valley, giving rise to maddened, unnatural creatures. End their suffering. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Frosty and Delicious
Elementals are plentiful in Frostfire Ridge. Goren love eating them, and whatever the goren eat, they inherit its powers. Not good. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Frosty Potions
A scout has located a cache of Thunderlord potions frozen in the snow. Recovering them will allow your alchemists to learn about the ingredients of Draenor. | 90 | Alchemy | 1 | × 10 | 30 min | 100 | ||
Grimfrost Wolfbeaters
The Grimfrost Ogres east of the Icewind Drifts are blatantly mistreating frostwolves. Unacceptable! | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Gronnlings Abound
Gronnlings are a menace to the region. We should partner with the Frostwolf clan to thin the population. One may even join our cause... | 90 | Combat | 1 | 30 min | 100 | |||
Hazardous Herbivores
Hippos are taking over the Verdant Mire. They're violently territorial and extremely tough. They're also blocking key resources. | 90 | Combat | 1 | 30 min | 100 | |||
Killing the Corrupted
Corrupted beasts continue to plague the Cursed Woods. The Starfall Sentinels request our aid in putting the poor creatures out of their misery. | 90 | Combat | 1 | 30 min | 100 | |||
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Landfall Recovery
It would be a worthwhile endeavor to search the ship we escaped Tanaan Jungle in, it's bound to turn up something useful! | 90 | Combat | 1 | × 5 | 30 min | 100 | ||
Lord of War
The Bloodmaul ogres have begun raiding Horde outposts, costing us soldiers and supplies. We believe a new warlord is to blame. | 90 | Combat | 1 | × 10 | 30 min | 100 | ||
Nuisance Gronnling
Gronnlings continue to interrupt our efforts to expand into Gorgrond. We need to thin their numbers if we wish to gain a foothold. | 93 | Combat | 1 | × 10 | 30 min | 400 |