Name | Level | Type | Item Level | Followers | Cost | Duration | Follower XP | Rewards |
---|---|---|---|---|---|---|---|---|
Test Mission 01
One boss only. | 110 | Generic (7.0) | 825 | 3 | 1 sec | 3000 | ||
Test Mission 02
One boss, one army. | 110 | Generic (7.0) | 830 | 3 | 1 sec | 3000 | ||
Test Mission 03
One boss, one army, one spell. | 110 | Generic (7.0) | 835 | 3 | 1 sec | 3000 | ||
Test Mission 04
One boss, one hazard. | 110 | Generic (7.0) | 840 | 3 | 1 sec | 3000 | ||
Test Mission 05
One boss, spell, hazard. | 110 | Generic (7.0) | 850 | 3 | 1 sec | 3000 | ||
Test Mission 07
One hazard only. | 110 | Generic (7.0) | 855 | 3 | 1 sec | 3000 | ||
Test Mission 08
One spell only. | 110 | Generic (7.0) | 860 | 3 | 1 sec | 3000 | ||
Test Mission 09
Boss, minion, hazard. | 110 | Generic (7.0) | 865 | 3 | 1 sec | 3000 | ||
Test Mission 10
Minion, hazard, spell. | 110 | Generic (7.0) | 870 | 3 | 1 sec | 3000 | ||
Test Mission 11
Boss, minion, hazard, above con. | 110 | Generic (7.0) | 875 | 3 | 1 sec | 3000 | ||
Test Mission 12
Boss only, above con | 110 | Generic (7.0) | 880 | 3 | 1 sec | 3000 | ||
Test Mission 13
Boss, minion, hazard, below con. | 110 | Generic (7.0) | 850 | 3 | 1 sec | 3000 | ||
That Good Night
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 18 hrs | 3000 | |
That Which Shatters Worlds
Lumbering across the land is a Legion infernal of monstrous proportions. Dispatch our forces to bring it down. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
That's One Big Pile
The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna. | 110 | 7.0 Class Hall - Generic Missions | 785 | 3 | × 250 | 6 hrs | 3000 | |
The Aspirant
In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped. | 110 | 7.0 Class Hall - Generic Missions | 810 | 3 | × 150 | 8 hrs | 3000 | |
The Aspirant's Due
Outside the walls of Skold-Ashil, a disgraced and fallen shieldmaiden named Lagertha has been plotting to forcefully take her place among the Valkyra. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 14 hrs | 3000 | |
The Breath of Undeath
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 8 hrs | 3000 | |
The Creeping Mists
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
The Dalaran Sewers
Dalaran is no stranger to attack, but sometimes the threat comes from within. A mage's experimental creature has escaped into the sewers. | 110 | 7.0 Class Hall - Treasure Missions | 790 | 3 | × 150 | 24 hrs | 3000 | |
The Dead Exist in the Past
Overlooking Bradensbrook, the malicious ghost of Kiranys Duskwhisper defies any attempt to contain or dislodge him from his vigil. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
The Drake Wrestler
The vrykul have employed some unorthodox methods to tame storm drakes. One such tamer is Glimar Ironfist, the drake-wrestler. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 8 hrs | 3000 | |
The Dread Captain
Among Helya's fleet of ships, bearing damned souls on the sea for all eternity, Captain Dargun's crew is among the most feared. Destroy him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
The Eighth Shield
Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 250 | 5 hrs | 3000 | |
The Greatest Stage of All
There's nothing quite like the sound of the crowd cheering as you deftly maneuver and muscle for rank. Send your champions to the arenas to see what they can learn. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 6 hrs | 3000 | |
The Holdouts
Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 4 hrs | 3000 | |
The Houndmaster
A worgen hunter by the name of Houndmaster Ely has taken it upon himself to hunt down the Forsaken, without regard for any chain of command. | 110 | 7.0 Class Hall - Treasure Missions | 805 | 3 | × 150 | 11 hrs | 3000 | |
The Legion Shall Fall
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
The Legion's Vanguard
Legion vessels dock at Terminus, taking on soldiers and supplies for their assaults against Azeroth. Bring those vessels down. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 300 | 7 hrs | 3000 | |
The Lone Dragon
Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Dragon
Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 11 hrs | 3000 | |
The Lone Walker
Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area. | 110 | 7.0 Class Hall - Generic Missions | 800 | 3 | × 150 | 9 hrs | 3000 | |
The Mountain Stirs
In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop to it. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 150 | 7 hrs | 3000 | |
The Nameless King
The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest. | 110 | 7.0 Class Hall - Generic Missions | 795 | 3 | × 150 | 6 hrs | 3000 | |
The Neverending Threat
Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them. | 110 | 7.0 Class Hall - Treasure Missions | 850 | 3 | × 100 | 5 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Nighthold
Rare
The Legion's influence has swept across the Nighthold. Before we can attack the heart of the nightborne stronghold, send our forces to investigate. | 110 | 7.0 Class Hall - Treasure Missions - Raid | 850 | 3 | × 1000 | 16 hrs | 3000 | |
The Pale Predator
Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast. | 110 | 7.0 Class Hall - Generic Missions | 790 | 3 | × 100 | 4 hrs | 3000 | |
The Perils of Ashran
Your champions have heard of a place of endless war, where the tides of battle flow constantly. Send them to investigate further. | 110 | 7.0 Class Hall - Special Reward Missions | 850 | 3 | × 500 | 16 hrs | 3000 | |
The Screeching Forest
The Nightmare has transformed once-beautiful creatures into twisted visions. Wraithtalon, once a mighty hippogryph, now preys upon our allies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 13 hrs | 3000 | |
The Star Buck
Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Star Buck
Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast. | 110 | 7.0 Class Hall - Generic Missions | 845 | 3 | × 250 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Tomb of Sargeras
Rare
| 110 | 7.0 Class Hall - Treasure Missions - Raid | 900 | 3 | × 500 | 16 hrs | 3000 | |
The Undying
Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 12 hrs | 3000 | |
The Wait Has Ended
Venture near the Burning Breach. Measure the Legion's defenses. | 110 | 7.0 Class Hall - Generic Missions | 950 | 3 | × 250 | 6 hrs | 3000 | |
The Wilds of Azsuna
| 110 | 7.0 Class Hall - Generic Missions | 900 | 3 | × 300 | 12 hrs | 3000 | |
Their Emancipation
Shadow-touched Krokul have enslaved their brethren in the Ruins of Oronaar. Liberate them from the maddening whispers of the void. | 110 | 7.0 Class Hall - Generic Missions | 925 | 3 | × 400 | 6 hrs | 3000 | |
There is no Brawlers Guild
Rare
Now that you've found your way into the guild, it seems only fair that your champions should be allowed to participate. | 110 | 7.0 Class Hall - Quest Missions | 750 | 3 | × 200 | 3 hrs | 3000 | |
They're In the Walls
Our scouts report that Legion agents have been trying to infiltrate Dalaran through its own citizens. We should investigate and unmask any enemies. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 18 hrs | 3000 | |
This Wine Tastes Like Feet!
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 300 | 8 hrs | 3000 | |
Thunder on the Tundra
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Time Tested
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 8 hrs | 3000 | |
Titan's Gaze
It is said that the Titan watchers themselves observe all the residents of Stormheim, and who is worthy to ascend. Prove our worth. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 100 | 4 hrs | 3000 | |
Tomes of Yore
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 150 | 4 hrs | 3000 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 5 hrs | 3000 | |
Too Many Legs
The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 250 | 6 hrs | 3000 | |
Totems Thunder
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 2 hrs | 3000 | |
Trail of Breadcrumbs
The forests of Val'sharah are no place to wander off alone. Danger waits behind every tree, and sometimes it doesn't wait. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Traitors Below
| 110 | 7.0 Class Hall - Generic Missions | 885 | 3 | × 250 | 6 hrs | 3000 | |
Traitors Demise
| 110 | 7.0 Class Hall - Generic Missions | 880 | 3 | × 100 | 4 hrs | 3000 | |
Trophy Hunting
A satyr named Perrexx has been making sport out of hunting the druids of Moonclaw Vale, as though they were trophies! Turn the tables on him. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 9 hrs | 3000 | |
Turtle Soup
On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though. | 110 | 7.0 Class Hall - Generic Missions | 835 | 3 | × 150 | 16 hrs | 3000 | |
Turtle Soup
| 110 | 7.0 Class Hall - Generic Missions | 895 | 3 | × 250 | 4 hrs | 3000 | |
Twisted Ash
| 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 250 | 12 hrs | 3000 | |
Unworthy
Not all vrykul will ascend to the halls of Valarjar, and those are desperate to avoid the turmoil of Helheim. They will do anything to earn honor. | 110 | 7.0 Class Hall - Generic Missions | 850 | 3 | × 200 | 12 hrs | 3000 | |
Waking the Dead
Late at night, someone has been going to the cemetery in Dalaran and attempting to raise the dead. We should investigate and put a stop to it. | 110 | 7.0 Class Hall - Treasure Missions | 830 | 3 | × 150 | 11 hrs | 3000 | |
Walking on Broken Glass
Someone has been shattering windows throughout Dalaran, leaving a trail of destruction and broken glass. Investigate and find the culprit. | 110 | 7.0 Class Hall - Generic Missions | 830 | 3 | × 250 | 6 hrs | 3000 | |
War Materiel
| 110 | 7.0 Class Hall - Generic Missions | 870 | 3 | × 600 | 12 hrs | 3000 | |
What Lies Beneath
In Suramar, a vrykul warrior named Hertha Grimdottir has been lying in wait for travelers. Put an end to her. | 110 | 7.0 Class Hall - Generic Missions | 760 | 3 | × 250 | 8 hrs | 3000 | |
What Lurks Beneath the Tower?
Rare
Karazhan stirs. Send our forces to investigate the tower. | 110 | 7.0 Class Hall - Treasure Missions - Dungeon | 850 | 3 | × 500 | 16 hrs | 3000 | |
Win the Crowd
The nightborne pride themselves on the great heights they've achieved with their civilization. Send our champions to their tournament. | 110 | 7.0 Class Hall - Special Reward Missions | 760 | 3 | × 250 | 12 hrs | 3000 | |
Withered Straining
| 110 | 7.0 Class Hall - Generic Missions | 860 | 3 | × 250 | 12 hrs | 3000 | |
Worse Than Death
The Swamprock murlocs of Shipwreck Cove have a long history of grabbing survivors from wrecks and dragging them back to their village. | 110 | 7.0 Class Hall - Treasure Missions | 760 | 3 | × 150 | 6 hrs | 3000 | |
Abandoned Armory
Rare
Alleria has revealed a forgotten Eredar armory. We should send our champions to investigate. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Ancestral Arms
The Seat of the Triumvirate was a site of miracles. Strip the ruined husk of any marvels that remain. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 8 hrs | 4500 | |
Armor of the Eredar
Rare
Ancient eredar weapons and armor lay within Eredath. Scour the ruins. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 10 hrs | 4500 | |
Blessed Protection
Bring the Light to the Spirit Crucible. Do not allow any more souls to be consumed by the Legion's engines. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 14 hrs | 4500 | |
Consecrated Armaments
Rare
Weapons liberated from the Legion can be melted down and reforged into implements of the Light. Raid the enemy's armories. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 16 hrs | 4500 | |
Feed the Furnaces
Rare
Lightforged blacksmiths are willing to outfit our champions. Retrieve the materials necessary for their work. | 110 | 7.0 Class Hall - Generic Missions | 925 | 2 | × 100 | 16 hrs | 4500 | |
Instruments of War
Krokul supply caches litter the Argus Wastes. Track them down. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 20 hrs | 4500 | |
Provisioning Resistance
Darkfall Ridge was a stable settlement for decades. Tools and provisions can be found if the Legion is removed. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 7 hrs | 4500 | |
Relics of Ascendancy
The shadowguard imbue their weaponry with the shadow. Understanding their techniques could yield potent defenses. | 110 | 7.0 Class Hall - Generic Missions | 900 | 2 | × 100 | 12 hrs | 4500 |