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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Scouting Draenor: Shadowmoon Valley

Your scouts report that our forces need backup in Shadowmoon Valley.

100Exploration6152× 15 3 hrs1500
Scouting Draenor: Spires of Arak

Your scouts report that our forces need backup in Spires of Arak.

100Exploration6152× 15 3 hrs1500
Scouting Draenor: Spires of Arak

Your scouts report that our forces need backup in Spires of Arak.

100Exploration6152× 15 3 hrs1500
Scouting Draenor: Talador

Your scouts report that our forces need backup in Talador.

100Exploration6152× 15 3 hrs1500
Scouting Draenor: Talador

Your scouts report that our forces need backup in Talador.

100Exploration6152× 15 3 hrs1500
Seas the Day

The Iron Docks have resumed operations despite our previous incursions. Let us show them how base their iron is against our mettle.

100Combat6303× 30 8 hrs1500
Secrets of Blademoon

The hardened bark of the genesaur and botani offer an opportunity to strengthen our armor. Do what needs to be done.

100Combat3× 10 8 hrs1500
Shades of Despair

Master Shadeweaver is braiding the very souls of innocents into grotesque abominations at the Altar of Domination. Stop him and the Conquerors protecting him.

609.0 Encounter - Revendreth8005× 100 12 hrs1500
Shafted Miners

A mineshaft has collapsed, and those Bloodmaul dogs have left the enslaved miners down there to die. We must dig them out!

100Combat6303× 30 6 hrs1500
Shiny!

The dread ravens are gathering scraps from below Skyreach. They are building more of those constructs or nests. They must be stopped.

100Combat6153× 25 8 hrs1500
Sixteen Tons

Slaves in the Slag Mines are ripe for revolt. Aid them. Then ask if they've dug up any powerful relics lately. Try to be subtle.

100Combat6303× 20 6 hrs1500
Slagworks Rare

A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command.

100Combat6603× 100 8 hrs1500
Slagworks Rare

A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command.

100Combat6603× 100 8 hrs1500
Slagworks Rare

A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command.

100Combat6603× 100 8 hrs1500
Slagworks Rare

A strike against the Foundry could cripple the war machinery of the Iron Horde. Our forces await your command.

100Combat6603× 100 8 hrs1500
Slime and Punishment

A Colossal Feaster is causing havoc in the Seplechur of Knowledge, seeking the soul of an axe-wielding wastrel. Take him down.

609.0 Encounter - Maldraxxus8005× 50 11 hrs1500
Socrethar Sabotage

Scouts report that a rapid assault on Socrethar's Rise could turn up an additional stash of apexis crystals.

100Combat6602× 40 8 hrs1500
Sparks and Steel

Goblin engineers are designing weapons for Blackrock and Thunderlord orcs. Well, we have weapons too. Go to Grimrail Depot and use them.

100Combat6152× 15 4 hrs1500
Spell Trouble Rare

High ogres are enslaving gronn with pernicious magic, almost doubling the size of their army. We must put an end to the spellcasting.

99Combat3× 20 1.5 hrs1500
Spored to Death

The river we've been using as our water source has been tainted by those nasty spores! Find a new source before people get thirsty.

100Combat6303× 40 8 hrs1500
Spring Preening

We cannot allow the arakkoa to acquire more of their deadly Apexis technology. Raid their excavation sites. Leave nothing but dust behind!

100Combat6752× 60 8 hrs1500
Spy Games

If we can decipher some stolen iron horde documents, we can find and assassinate their scouts.

100Inscription2× 20 4 hrs1500
Summer is Here Rare

The saberon have highly developed rituals and customs. Live among them, learn their ways, and gain strength from this experience.

100Combat3× 25 10 hrs1500
Super Slag Siblings

Two powerful ogres have taken over a portion of the mines containing a shipment of valuable fuel.

100Combat6153× 20 8 hrs1500
Swamplighter Honey

The sticky, sweet liquid inside of swamplighter hives is highly combustible. Extract some and we can use it as a crude oil substitute.

100Combat3× 15 4 hrs1500
Talador Burning

Abyssals, the minions of Sargeras, are roaming the forests of Talador, setting them ablaze. Destroy them before the forest is ash.

100Combat3× 15 8 hrs1500
That's Some Bull

There's some rather large clefthoof in Nagrand. Let's take one down before they are killed by trappers.

100Leatherworking2× 20 4 hrs1500
The Basilisk's Stare

Basilisks have turned some arakkoa in the Spires of Arak to stone. It's macabre, but this stone is a precious resource. Gather it carefully.

100Combat2 6 hrs1500
The Bloodmane Scrolls Rare

The ruthless war prides of the Bloodmane have made off with the Reveries of Sethek, scrolls sacred to the outcasts.

100Combat3× 25 10 hrs1500
The Corruption Spreads

Fel magic has corrupted a few ancients of Shadowmoon Valley. They must be cut down to end their mad rampages.

100Combat3× 15 8 hrs1500
The Feathers Must Fly

Arakkoa talonpriests have begun sacrificing draenei to their god, Terokk. Interrupt their ritual and free the prisoners.

100Combat2× 20 4 hrs1500
The Final Relic: Secrets Rare

PH

100Combat6453× 75 8 hrs1500
The Golden Halls of Skyreach Rare

You and I both know the arakkoa are loaded. Feels like we could make a fortune just chipping away at the walls.

100Treasure3 6 hrs1500
The Great Train Robbery Rare

The Iron Horde is moving an Elemental Rune via train to the Blackrock Foundry. It's ambush time.

100Combat3× 75 23.9 hrs1500
The Infernals' Fury

Infernals are an uncommon sight in Talador. We'd like to keep it that way. The more that are destroyed, the better.

100Combat2× 15 4 hrs1500
The Liberation of Shattrath Rare

The once-great city of Shattrath continues to be subjugated by the legion. Cry havoc, and let slip the followers of war.

100Combat3× 25 10 hrs1500
The Lost World

A portal in Auchindoun links Draenor to the demon world of Argus. Cut off the Legion's reinforcements: destroy every trace of the portal.

100Combat6303× 20 6 hrs1500
The Necrotic Wake Rare

Dive deeper into the Necrotic Wake, and clear a path for what is to come.

609.0 Encounter - Bastion8005× 50 10 hrs1500
The Neverending Threat

Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them.

1107.0 Class Hall - Generic Missions8503× 100 5 hrs1500
The One True Brambleking

Rumor has it that Brambleking Fili's staff points the way to a hidden cache. Myth?

100Treasure2 6 hrs1500
The Pits Rare

Good news! We've located some Elemental Runes that Khadgar is looking for. Bad News: They're in The Pits.

100Combat3× 75 23.9 hrs1500
The Quill is Mighty

It's time to make some changes to the Iron Horde's orders. If we can kill the guards, we can rewrite history before it happens.

100Inscription3× 20 6 hrs1500
The Ring of Trials Rare

Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain.

100Training1× 25 16 hrs1500
The Wonder Gears

Our engineers are excited about tearing apart a siege engine for parts. Let's take one down and let them have their fun.

100Engineering2× 20 4 hrs1500
To Freedom!

Ogre slavers have captured many of the draenei displaced by the Iron Horde. Send someone to their camp and liberate them.

100Combat2× 15 4 hrs1500
To Rest Again

Our shaman have prepared a ritual to return souls summoned by the Shadowmoon to rest. Go and perform this ritual at the burial grounds.

100Combat6153× 30 6 hrs1500
Tomb Raider Rare

Ancient carvings in the tombs of the Fortress of Anguish may lead us to discover many secrets in Shadowmoon Valley. We'll have to fight our way in.

100Exploration1× 50 6 hrs1500
Too Much Business

We suspect a goblin merchant of selling to both us and the Iron Horde. Tail him, and if he is double-dealing, drag him back by his ears.

100Combat6752× 60 8 hrs1500
Tower of Terror Rare

Scouts have discovered a ruined ogre guard tower in Talador. It's haunted. Also, we're running out of scouts.

100Combat3× 50 23.9 hrs1500
Twisting the Nether

The voidlords and voidcallers plaguing Shadowmoon Valley are being summoned by someone. Find and kill whoever is responsible.

100Combat3× 15 6 hrs1500
Two Feet in the Grave

How convenient of Ner'zhul and his lackeys to flee into their clan's burial grounds. It will make choosing their graves much quicker.

100Combat6153× 20 8 hrs1500
Ug'lok the Incompetent

Even an ogre as incompetent as Ug'lok the Frozen can amass a fortune via slave labor, but be prepared to counter his magic should it happen to work.

100Treasure2 6 hrs1500
Under Ner'zhul's Nose

Some of the Shadowmoon clan's treasures are poorly guarded. We'll take what we can and destroy the rest!

100Combat6152× 15 4 hrs1500
Vile Bloods

The void's effect on Draenor has become more pronounced. Vile bloods of the land are emerging.

100Combat6602× 40 8 hrs1500
Visions of the Void

Terrible void creatures are coming from a deep chasm in the burial grounds. There may be other valuables down there as well.

100Combat6153× 20 8 hrs1500
Wanted: Gor'thul

Gor'thul, betrayer of the Shattered Hand, is an outcast. It is said he has befriended a lot of cats.

100Combat3× 100 8 hrs1500
Wanted: Hivelord Ik'rix

Hemet Nesingwary would be very interested in his head.

100Combat3× 100 8 hrs1500
Wanted: Nullifier Darkoor

Nullifier Darkoor has been in hiding long enough. It's time to take him down and put an end to the Fel Breakers once and for all.

100Combat3× 100 8 hrs1500
Wanted: Tremor

A massive rockworm has taken residence on the shores of Gorgrond, devouring the local lobstroks.

100Combat3× 100 8 hrs1500
Wanted: Undertow

Undertow appears from the depths, pulling boats into the sea and destroying our lines of contact between Tanaan Jungle and Shadowmoon Valley.

100Combat3× 100 8 hrs1500
Warchief's Pride

Grommash has a legendary ego and temper. Hit the Warsong hard and he'll be consumed with the need for vengeance. We want him distracted.

100Combat6153× 30 8 hrs1500
Warden's Wrath

The Warden of Rituals and his Ritualists have risen once more, seeking to avenge his fate. Remind them of their place.

609.0 Encounter - Maldraxxus8005× 50 14 hrs1500
Waste Not, Want Not

Apparently the goren can't digest the valuable gems they eat. Your mission should be clear.

100Jewelcrafting3× 20 6 hrs1500
Watery Woes

Two enormous watery monsters guard a strange oil-producing plant deep in the Everbloom. We should investigate.

100Combat6153× 20 8 hrs1500
Waylay the Warlord

The Bloodmaul have discovered a powerful artifact, and their warlord is overseeing the excavation. Ambush the warlord and take the artifact.

100Combat2× 15 4 hrs1500
We Have a Mole

Getting into Blackrock Spire will not be easy, but we have a secret weapon: mole machines. The Black Irons will never know what hit them.

100Combat6303× 20 8 hrs1500
What's Mine Is A Mine

Word has it that an Iron Horde mine near our outpost has hit a rich vein. We can't let them have nice things. Storm in and claim the mine.

100Combat6752× 60 10 hrs1500
Who's the Boss?

The Grimrail Depot owes its efficiency to goblin and orc overseers. Kill them, and you'll kill its ability to ship arms to distant camps.

100Combat6152 4 hrs1500
You, Robot Rare

With the installation of a negatronic control unit, a true emotional bond between lifeform and machine can happen! Get one!

100Combat3× 25 10 hrs1500
You're Fired

The pale are expert scavengers. Let's relieve them of some of that salvage.

100Engineering3× 20 6 hrs1500
Ziggy Sawdust X3-9

The Ziggy Sawdust X3-9 is the latest in clear-cutting technology. Unleash the adorable robot on the Everbloom and enjoy the show.

100Combat6153× 20 8 hrs1500
A Change of Pace

The drogbar have an underground snail-racing ring deep in their caverns. Recently, a vicious fight broke out. We should investigate.

1077.0 Class Hall - Generic Missions7603× 100 3 hrs1600
Ancient of Corruption

Rumors swirl of an ancient gone awry in the undergrowth. Track down this "Shadowbark" and take care of business.

97Combat3× 20 10 hrs1600
Block the Rook

Black Rook Hold has been overrun by the spirits of the damned. The long-dead Theryssia rises from her grave, attacking anyone.

1077.0 Class Hall - Generic Missions7603× 150 6 hrs1600
Running in the Sun

A vicious beast, Daggerbeak, has been preying on the equine sunrunners in the open glades of Azsuna. The poor creatures are terrified.

1077.0 Class Hall - Generic Missions7603× 100 2 hrs1600
To Sleep, To Scream

Our sentries are terrified. At night, some great creature screeches and howls at them from the darkness. Seek out the terror that flaps in the night.

1077.0 Class Hall - Generic Missions7603× 100 4 hrs1600
An Apple a Day Keeps the Legion Away

We have reason to suspect that a Legion agent has successfully infiltrated the city of Dalaran, and is now posing as a simple fruit vendor.

1087.0 Class Hall - Generic Missions7603× 100 7 hrs1800
Don't Go In the Water

The local tribes have been terrorized by a giant fish lurking in the lakes of Highmountain. It's made off with a few of the fishermen as well.

1087.0 Class Hall - Generic Missions7603× 150 2 hrs1800
Freya's Spring: Harpy Mother

We were attacked by relentless harpies. Defend against the attack and take down their leader.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Freya's Spring: Ice Furies

This high on the mountain, the elements themselves are our greatest enemy. Elementals of wind and ice roam the peaks. Defeat them and press on!

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Freya's Spring: Snowblind Mesa

The tauren at Snowblind Mesa are dealing with encroaching drogbar. They've asked for our aid in exchange for shelter.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Freya's Spring: The Mountain

We made camp at the base of the mountain, but the area is home to hostile ettin. We'll need to fend them off before we make our ascent.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Freya's Spring: The Mountain King

We are nearing Freya's Spring, but the area is guarded by a drogbar chieftain who calls himself the mountain king. Defeat him and we will gain our prize!

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Impending Danger

A Legion command ship has appeared on the horizon. Send our champions to lead them away from the Wandering Isle!

1107.0 Class Hall - Campaign Missions7603× 50 30 min1800
Infiltrating Our Enemies

In order to fulfill Velen's prophecy, we must infiltrate our enemies and find out if any among them could make a potential ally.

1087.0 Class Hall - Campaign Missions7603× 20 60 min1800
Investigate Felsoul Hold

Before we can break our way to the other side, we will need to find the best place to steal a Legion gateway. Felsoul Hold is a candidate.

1087.0 Class Hall - Campaign Missions7603× 150 60 min1800
Janai's Famous Flaming Omelettes

Elementalist Janai has requested that we send a strike team to the Firelands to collect Cinderweb eggs for her research.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Last Chance

The Legion gateway in Felblaze Ingress is the only place powerful enough to take your armies to Niskara. Hymdall will need to wrest it from the Legion first.

1087.0 Class Hall - Campaign Missions7603× 150 60 min1800
Lumenstone: Broken Shore

The Broken Shore is littered with debris from battle, with plenty of lumenstone to gather. Just beware of the demons still patrolling the area.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Broken Shore

The demons have left lumenstone weapons scattered all over the Broken Shore. If we move fast, we can recover those weapons.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Faronaar

The eredar at Faronaar smith weapons out of lumenstone. Strike at their forges and take the metal we seek, dealing a double blow to our enemies.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Faronaar

The demons keep a rich stockpile of weapons at Legion Camp: Ruin in Azsuna. Assault the enemies there and return with any lumenstone that you can find.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Stormheim

Our scouts stumbled upon a vrykul raiding party equipped with lumenstone weapons. We can deal a double blow - eliminate the enemy, and take their weapons for our own.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Stormheim

Our scouts report that the vrykul have acquired a cache of lumenstone weapons, and they intend to melt them down to create armor for their drakes.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Suramar City

The nightborne of Suramar city are studying the properties of lumenstone to augment their constructs. Break into the city and steal their supplies.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Suramar City

The nightborne are moving a large shipment of lumenstone behind the city walls. Invade under cover of darkness and claim the steel for our order!

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Val'sharah

The naga in southern Val'sharah are using weapons crafted from lumenstone. We'll have to convince the naga to part with it.

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800
Lumenstone: Vashj'ir

Long ago, a shipment of lumenstone was lost overboard during a terrible storm above Vashj'ir. Unfortunately, the naga may have found it before us.

1087.0 Class Hall - Campaign Missions7603× 100 60 min1800
No Matter How Many Times We Tell Them...

The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire.

1087.0 Class Hall - Generic Missions7603× 100 3 hrs1800
Oculus Preparations: A Nightmarish Situation

Verdisa of the green dragonflight has asked for our help in capturing roving satyr warbands in Val'sharah. Help take down their foes!

1087.0 Class Hall - Campaign Missions7603× 50 60 min1800