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Name Type Category Counters Description
Pandaren Crew
CrewPandaren crewman stash extra supplies on their ships, which helps on long missions.
Paralysis
Ability Deadly MinionsUsed by a monk to neutralize a dangerous enemy.
Path of Frost
Ability HazardIncreases success chance of missions with Hazards by 15%.
Path of the Crane
AbilityIncreases success chance of missions by 15% when accompanied by Initiates of the Crane.
Path of the Earth
AbilityIncreases success chance of missions by 15% when accompanied by a Circle of Earthcallers or Earthen Ring Geomancers.
Path of the Ox
AbilityIncreases success chance of missions by 15% when accompanied by Initiates of the Ox.
Path of the Tiger
AbilityIncreases success chance of missions by 15% when accompanied by Tiger Initiates, Tiger Adepts or Tiger Masters.
Pathfinder's Saddle
TraitReduces mission duration by 15%.
Pick Pocket
AbilityIncreases success chance of missions by 20%.
Chance to return from a successful mission with an item of value.
Piercing Shots
AbilityIncreases success chance of missions by 20%.
Pilgrimage
AbilityOn successful mission chance to return with a Champion Armament or Equipment
Pit Lord Tusk
Trait HazardIncreases success chance of missions with Hazards by 30%.
Placeholder
AbilitySuccess chance reduced by 75%.
Plains
AbilityDecreases Mission Success chance by 25%.
Platinum Whetstone
TraitEquip a champion with a Platinum Whetstone which grants:

Increases mission success chance by 10%.
Polymorph
Ability Deadly MinionsCast by a mage to neutralize a dangerous enemy.
Portable Teleporter
AbilityReduces mission duration by 30%.
Portable Teleporter
AbilityReduces mission duration by 50%.
Portable Teleporter
AbilityReduces mission duration by 50%.
Potion of Energy
TraitIncreases success chance by 30% on missions shorter than 4 hours.
Potion of Herb Tracking
TraitEquip a champion with a Potion of Herb Tracking which grants:

Chance to bring back herbs from successful missions.
Potion of Sacrifice
TraitIncreases mission success chance by 15%.
Grants 2 Gold when completing World Quests as a Combat Ally.
Potion of Triton
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Pouch of Wonder
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Power Infusion
Ability Timed BattleCast by a priest to greatly increase burst damage.
Powered By Death
TraitReduces mission duration by 25%.
Powerful
AbilityReduces success chance.
Powerful
AbilityReduces success chance.
Powerful
AbilityReduces success chance.
Powerful
AbilityReduces success chance.
Powerful
AbilityReduces success chance.
Praetorium Tome of Arcana
TraitIncreases mission success chance by 25%.
Reduces mission duration by 25%.
Prattle On
AbilityIncreases success chance of missions by 30%.
Prayer of Healing
Ability Group DamageCast by a priest to heal a group of allies.
Prayer of Mending
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Preparation
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Presence of Mind
Ability SpellIncreases success chance of missions with Spells by 15%.
Prime Elemental
AbilityIncreases success chance of missions by 15% when accompanied by Lesser or Greater Elementals.
Prismatic Armor
AbilityIncreases success chance of missions by 30%.
Prizefights
AbilityIncreases the maximum number of Duelists and Pirates you can recruit by 1.
Pronged Ridgestalker Spear
Trait SpellIncreases success chance of missions with Spells by 30%.
Protection
Ability BossA stalwart protector who uses a shield to counter Bosses.
Protection
Ability BossUses Holy magic to shield themselves and defend allies to counter some Bosses.
Provoke
Ability Wild AggressionForces the enemy to attack the monk.
Psychic Scream
Ability SpellIncreases success chance of missions with Spells by 15%.
Pulsing Wrathguard Skull
Trait HazardIncreases success chance on missions longer than 8 hours by 40%.
Increases success chance of missions with Hazards by 40%.
Pummel
Ability Powerful SpellUsed by a warrior to interrupt a spell.
Pummel
Ability SpellPummel the target, to counter a Spell.
Purify Spirit
Ability Magic DebuffCast by a shaman to remove a harmful magic effect.
Q-43 Noisemaker Mines
AbilityIncreases success chance when on a mission with a Submarine.
Quality Provisions
TraitReduces mission duration by 25%.
Queen's Feathers
TraitIncreases mission success chance by 15%.
Grants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Quick Strike
AbilityReducing mission duration also increases success chance.

"A fast attack will surprise the enemy and provide zero opportunity to counter. Get in and get out."
Quickening
AbilityIncreases success chance of missions by 20%.
Rage
AbilityMission success chance increased by 0% when at less than maximum Vitality.
Raid
AbilitySuccess chance reduced by 25%.
Rain of Fel Fire
Ability MinionsIncreases success chance of missions with Minions by 15%.
Rain of Fire
Ability Minion SwarmsCast by a warlock to damage many enemies.
Rallying Cry
AbilityIncreases the success chance of the first mission you send each day by 5% per troop Vitality.
Ranged Troop
Ability MeleeDecimates Melee Troops from a distance.
Rapid Fire
Ability Timed BattleSignificantly increases the hunter's burst damage.
Razorspine Scales
AbilityIncreases success chance of missions by 20%.
Reanimation
AbilityOn successful mission chance to return with an item to summon an Abomination.
Rebirth
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Rebuke
Ability SpellRebuke the enemy to counter a Spell.
Rebuke
Ability Powerful SpellCast by a paladin to interrupt a spell.
Recklessness
Ability Timed BattleUsed by a warrior to greatly increase burst damage.
Reckoning
Ability Wild AggressionForces the target to attack the paladin.
Reclamation
AbilityOn successful mission chance to return with a Champion Armament or Equipment
Reincarnation
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Relic of Demonic Influence
TraitIncreases success chance of missions by 20% when accompanied by Felguard Demons.
Relic of the Ebon Blade
TraitIncreases success chance of missions by 20% when accompanied by Ebon Knights or Ebon Ravagers.
Repentance
Ability Deadly MinionsCast by a paladin to neutralize a dangerous enemy.
Resourceful Brawler
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Restoration
Ability BossA healer who calls upon ancestral spirits and the cleansing power of water to counter some Bosses.
Restoration
Ability BossUses powerful Nature spells to keep allies alive and counter some Bosses.
Resurrection
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Retribution
Ability BossA righteous crusader who judges and counters some Bosses with weapons and Holy magic.
Righteous Blessing
Ability MinionsIncreases success chance of missions with Minions by 10%.
Ritual of Summoning
AbilityReduces mission duration of all missions by 20%.
Roll
Ability HazardRoll a short distance to counter a Hazard.
Roll
Ability Danger ZonesUsed by a monk to quickly move out of harm's way.
Root Out Corruption
AbilityChance to bring back Corrupted Mementos from successful missions.
Roots
Ability MinionsIncreases success chance of missions with Minions by 10%.
Rough-hooked Tidespray Linen
TraitEquip a champion with Rough-hooked Tidespray Linen which grants:

Chance to bring back cloth from successful missions.
Royal Bloodline
AbilityIncreases mission success chance by 15% when accompanied by troops of different types.
Royal Guard
AbilityChance on mission success to return with an item to summon a Coilskar Brute, a powerful troop type.
Rune of Reckoning
TraitIncreases success chance of missions by 20% when accompanied by Packs of Ghouls or Geist Swarms.
Runewarded Lightblade
Trait SpellIncreases success chance of missions with Spells by 50%.
Running Wild
AbilityReduces mission duration by 50%.
Salty Crew
TraitThis crew has seen it all and has the hats to prove it. Grants a bonus to mission success chance.
Salvage Arms
AbilityAwards a bonus to garrison resources upon mission completion.
Salvage Arms
AbilityAwards a bonus to garrison resources upon mission completion.
Sanctified Armaments of the Light
TraitIncreases success chance by 50% on missions shorter than 8 hours.
Sanity Edge
TraitIncreases success chance of missions by 20% when accompanied by Band of Zealots or Dark Zealots.
Sap
Ability Deadly MinionsUsed by a rogue to neutralize a dangerous enemy (or just to annoy you).
Sapper Charge
AbilityIncrease success chance by 20% when at 20 Vitality
Satchel of Lucidity
TraitReduces mission duration by 25%.
Screams of the Dead
AbilityChance on mission success to return with an item to summon a squad of Valarjar Aspirants or Stormforged Valarjar.
Scroll of Growth
TraitIncreases success chance of missions by 20% when accompanied by Dreamgrove Treants or Daughters of Cenarius.