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Name Type Category Counters Description
Serene Strike
AbilityIncreases success chance of missions by 30%.
Serrated Stone Axe
TraitIncreases success chance by 30% on missions shorter than 8 hours.
Shadow
Ability BossUses sinister Shadow magic, to counter some Bosses.
Shadow Assault
AbilityIncreases success chance of missions by 30%.
Shadow Death
AbilityIncreases success chance of missions by 30%.
Shadow Relic
TraitIncreases success chance of missions by 20% when accompanied by Ashtongue Warriors or Naga Myrmidon.
Shadowfiend
Ability Timed BattleCast by a priest to greatly increase burst damage and mana regeneration.
Shadowguard Void Effusion
Trait HazardIncreases success chance of missions with Hazards by 40%.
Shadowmeld
Ability ScoutCounters Ambush.
Shadow-Soaked Stalker Heart
Trait MinionsIncreases success chance of missions with Minions by 40%.
Shadowstep
Ability HazardIncreases success chance of missions with Hazards by 15%.
Shadowy Insight
Ability HazardIncreases success chance of missions with Hazards by 15%.
Shapemending
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Shard of Twisting Nether
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Sharpened Glaives
AbilityIncreases mission success chance by 15%.
Shattered Souls
AbilityChance to return from a mission with a Soul Fragment, usable to heal troops for 1 Vitality.
Shattering Blades
AbilityIncreases success chance of missions by 30%.
Shield Bash
Ability SpellIncreases success chance of missions with Spells by 15%.
Shield Charge
Ability HazardIncreases success chance of missions with Hazards by 15%.
Shield Wall
Ability Massive StrikeUsed by a warrior to greatly reduce damage.
Shuffle
Ability HazardIncreases success chance of missions with Hazards by 15%.
Sigil of Ebon Frost
TraitIncreases success chance of missions by 20% when accompanied by Ebon Knight Frostreavers.
Silence
Ability SpellSilences the target to counter a Spell.
Silver Hand Ornament
TraitIncreases success chance of missions by 20% when accompanied by Silver Hand Knights or Silver Hand Templar.
Silver Key
TraitIncreases the chance to obtain treasure from a silver chest.
Singe Magic
Ability Magic DebuffCast by an annoying imp to remove a harmful magic effect.
Skull Bash
Ability SpellYou skull bash the target to counter a Spell.
Skull of a Fallen Foe
TraitIncreases success chance of missions by 20% when accompanied by Shieldmaiden Warbands or Valkyra Shieldmaidens.
Skull of Embrace
TraitIncreases success chance of missions by 10% when accompanied by Packs of Imps or Swarms of Wild Imps.
Sleep Potion
TraitIncreases success chance of missions by 20% when accompanied by Gangs of Bandits or Defias Thieves.
Slime Spray
Ability MinionsIncreases success chance of missions with Minions by 15%.
Slowing
AbilityMission duration increased.
Slowing
AbilityMission duration increased.
Smite
AbilityIncreases success chance of missions by 30%.
Smoke Grenades
TraitIncreases success chance of missions by 10% when accompanied by Gangs of Bandits or Defias Thieves.
Sneak Attack
AbilityIncrease success chance of the first mission of the day by 20%.
Snowfeather's Screech
Ability SpellIncreases success chance of missions with Spells by 15%.
Solar Beam
Ability SpellIncreases success chance of missions with Spells by 15%.
Sonic Amplification Field
AbilityIncreases success chance when on a mission with a Destroyer.
Soothing Focus
TraitIncreases success chance of missions by 20% when accompanied by Masters of Serenity.
Soul Link
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Soul Reapers
AbilityIncreases success chance of missions by 15% when accompanied by Champions who have Shadow specialization.
Soulsever Blade
Ability MinionsIncreases success chance of missions with Minions by 15%.
Soulsever Blade
AbilityIncreases success chance of Melee Troops by 20%.
Spacial Rift
AbilityReduces mission duration by 50%.
Spear Hand Strike
Ability SpellJab the enemy in the throat, to counter a Spell.
Spear Hand Strike
Ability Powerful SpellUsed by a monk to interrupt a spell.
Spell Lock
Ability Powerful SpellCast by a warlock to interrupt a spell.
Spell Lock
Ability SpellCounters the enemy's spellcast, to counter a Spell.
Spinning Crane Kick
Ability MinionsIncreases success chance of missions with Minions by 15%.
Spoils of War
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Sprint
Ability HazardIncreases your movement speed to counter a Hazard.
Sprint
Ability Danger ZonesUsed by a rogue to escape harm's way. Or, to move quickly between the mailbox and auction house.
Sprinter
TraitIncreases success chance on missions with travel time shorter than 6 hours.
Spy Network
AbilityChance from successful missions to return with a Master Plan. Master Plans are given to Champions to improve success chance.
Stampeding Roar
Ability HazardIncreases success chance of missions with Hazards by 15%.
Starfall
Ability MinionsCalls down a rain of starlight to counter a Minion.
Stars Fury
AbilityIncreases success chance of missions by 30%.
Stealth
Ability ReconIncreases success chance on Stealth Missions by 50%. This unit does not incur a penatly on stealth missions.
Stealth
AbilityTroops reduce success chance by 100%.
Stealth Suit
AbilityIncreases success chance for bonus loot by 30%.
Sticky Fingers
AbilityChance to return from a successful mission with a random item.
Stone Skin
Ability Massive StrikeDemon hunters can cover their skin in fel stone to absorb large blows. Also notoriously uncomfortable.
Stone Totem
TraitIncreases success chance of missions by 20% when accompanied by Earthen Ring Protectors.
Stoneform
AbilityThese troops start with 1 more Vitality
Storm Silver Spurs
TraitEquip a champion with Storm Silver Spurs which grants:

Equip a champion with Storm Silver Spurs which grants:

Decreases mission duration by 20%.
Stormbeak's Assault
AbilityReduces mission duration by 20%.
Strange Ball of Energy
AbilityIncreases success chance of a single mission by 20$%. Will be consumed on use.
Strength of the Ancients
AbilityIncreases success chance of missions by 30%.
Strength of the Tides
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Sturdy Hiking Boots
TraitIncreases success chance on missions longer than 8 hours by 20%.
Sturdy Ox Stance
AbilityIncreases success chance of missions by 20%.
Sturdy Tents
AbilityIncreases the maximum number of Archers, Marksmen, Trackers and Pathfinders you can recruit by 1.
Submarine
Type CarrierAllows the submarine to become invisible to radar and sneak up on enemy ships.
Subtlety
Ability BossA dark stalker who leaps from the shadows to ambush and counter some Bosses.
Summon Doomguard
AbilityIncrease success chance of the first mission of the day by 20%.
Summon Infernal
Ability Timed BattleCast by a warlock to feel powerful and deal significant damage. Makes nearby innocents very nervous.
Survival
Ability BossA rugged tracker who counters some Bosses using animal venom, explosives and traps as deadly weapons.
Survival Instincts
AbilityIncreases success chance of missions by 30%.
Swarm
AbilityIncreases success chance of missions by 10% when a Ghoul or Geist is on the mission.
Swift Boots
TraitReduces mission duration by 5%.
Sword of Light
AbilityIncreases success chance of missions by 30%.
Taunt
Ability Wild AggressionForces an enemy to attack the warrior.
Tauren Crew
CrewIncreases the experience gained from a mission for all ships by 50%.
Tea of Blessing
TraitIncreases success chance of missions by 20% when accompanied by Ox Initiates, Ox Adepts or Ox Masters.
Teleport
AbilityReduces travel time of missions.
Teleport
AbilityReduces travel time of missions.
Teleport
TraitReduces travel time by 50%.
Tempest Hide Pouch
TraitEquip a champion with a Tempest Hide Pouch which grants:

Chance to bring back skins or hides from successful missions.
Test - Follower Test Ability
TraitTest follower ability description
Test - Temporary Follower Ability
TraitTemporary follower ability description. Lasts for one mission.
The Big One
AbilityIncreases success chance by 25%, but has a chance to cause 1 extra vitality loss to a random Troop.
The Hunt
AbilityIncrease success chance of the first mission of the day by 20%.
The Vault Ticket
AbilityGrants a chance for Champions on successful missions to return with a Vault Ticket.
Throw Glaive
Ability MinionsHurl a demonic glaive at your enemies, to counter a Minion.
Thundering Assault
AbilityIncreases success chance of missions by 30%.
Thunderstruck
AbilityIncreases success chance of missions by 20%.
Time Warp
Ability Timed BattleCast by a mage to greatly increase burst damage.
Time Warp
AbilityIncreases success chance by 15%.
Titan's Wrath
AbilityIncreases success chance when not accompanied by other Champions by 15%.