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Name Type Category Counters Description
Ebon Champion
AbilityRandom spec [nyi]
Earth's Vengeance
AbilityIncreases success chance of missions by 30%.
Earthly Pincer
TraitIncreases success chance of missions by 20% when accompanied by Lesser Elementals or Greater Elementals.
Dwarvenborn
TraitRacial PreferenceIncreases success chance when on a mission with a dwarf.
Dwarven Inspiration
AbilityIncreases success chance of missions by 15% for each accompanying Troop.
Dwarven Crew
CrewAllows naval equipment to be recovered from successful missions.
Dust of Azeroth
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Grants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Dungeon
AbilitySuccess chance reduced by 15%.
Dreamgrove Leaf
TraitIncreases success chance of missions by 20% when accompanied by Dreamgrove Wardens.
Dreadsteed
AbilityReduces mission duration by 20%.
Draught of Courage
TraitGrants 2 Gold when completing World Quests as a Combat Ally.
Drain Life
Ability Group DamageCast by a warlock to regain life. Duh.
Dragons Wrath
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Draenic Crew
Crew Dense FogDraenei are adept at navigating the Dense Fog surrounding Shadowmoon Valley.
Dominate Mind
Ability Deadly MinionsCast by a priest to neutralize a dangerous enemy. Wildly popular in AB and EotS.
Divine Storm
Ability Minion SwarmsCast by a paladin to deal damage to many enemies.
Divine Steed
AbilityReduces mission duration by 20%.
Divine Star
AbilityIncreases success chance of missions by 20%.
Divine Shield
Ability HazardProtects you from all damage to counter a Hazard.
Divine Shield
Ability Massive StrikeCast by a paladin to prevent damage. Also used to escape in a cowardly manner (shameful).
Divine Plea
Ability Timed BattleCast by a paladin to quickly regenerate mana.
Divine Bulwark
AbilityIncreases success chance of missions by 20%.
Dispel Magic
Ability Magic DebuffCast by a priest to remove a harmful magic effect.
Disorienting
AbilityIncreased mission cost.
Disorienting
AbilityIncreased mission cost.
Disengage
Ability HazardIncreases success chance of missions with Hazards by 10%.
Disengage
Ability Danger ZonesUsed by a hunter to quickly move out of harm's way.
Disenchanting Rod
TraitEquip a champion with a Disenchanting Rod which grants:

Chance to bring back enchanting dust from successful missions.
Discipline
Ability BossUses magic to shield allies from taking damage to counter some Bosses.
Dirty Tricks
Ability SpellIncreases success chance of missions with Spells by 15%.
Diplomacy
AbilityIncreases success chance of missions by 10% for each accompanying troop.
Dinner is Served
AbilityChance on mission success to return with an item to summon a Dinner Guest.
Diamond Stone
TraitIncreases success chance of missions by 20% when accompanied by Ravenholdt Assassins.
Devour Magic
Ability Powerful SpellMagic is a delicacy among the Illidari. Tastes like chicken.
Detox
Ability Magic DebuffCast by a monk to remove a harmful magic effect.
Deterrence
Ability Massive StrikeUsed by a hunter to prevent damage.
Destruction
Ability BossA master of chaos who calls down fire to burn and counter some Bosses.
Destroyer
Type SubmarineDrops explosive shells into the water, destroying submerged craft.
Demonslayer
TraitSlayer DemonIncreases success chance when fighting demons.
Demon's Sigil
TraitIncreases success chance of missions by 15% when accompanied by Illidari Adepts or Transformed Illidari Adepts.
Demonology
Ability BossA master of demons who compels demonic powers to aid them in countering some Bosses.
Demonic Strength
AbilityIncreases success chance of missions by 15%.
Demonic Standard
TraitIncreases success chance of missions by 20% when accompanied by Shivarra.
Demonic Portals
AbilityReduces mission duration by 20%.
Demonic Pact
AbilityIncreases success chance of missions by 15% when accompanied by other Imps.
Demonic Knowledge
TraitMission SuccessGrants a large bonus to mission success chance.
Demonic Empowerment
AbilityIncreases success chance of missions by 15% when accompanied by a Pack of Imps or Swarm of Wild Imps.
Demonic Circle
Ability HazardTeleports you to your Demonic Circle and counters a Hazard.
Demonic Brew
TraitIncreases success chance of missions by 20% when accompanied by Packs of Imps or Swarms of Wild Imps.
Demon in a Box
TraitIncreases mission success chance by 15%.
Reduces mission duration by 5%.
Demon Form
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Deep Sea
AbilityMission success chance reduced.
Deathsworn Oath
AbilityIncreases success chance of missions by 15%.
Death's Touch
TraitIncreases success chance of missions by 15% when accompanied by Ebon Knights or Ebon Ravagers.
Death's Advance
Ability HazardIncreases the success chance for missions with Hazards by 10%.
Death to the Legion
AbilityIncreases success chance of missions by 30%.
Death Gate
AbilityReduces mission duration by 20%.
Death Fascination
TraitRacial PreferenceIncreases success chance when on a mission with an undead.
Death and Decay
Ability Minion SwarmsCast by a death knight to damage many enemies.
Death and Decay
Ability MinionsCorrupts the ground, causing Shadow damage to counter Minions.
Dash
Ability HazardActivate Cat form and quickly dash to counter a Hazard.
Dash
Ability Danger ZonesUsed by a druid to quickly dash out of harm's way, as if they didn't already move fast enough.
Darklost Claw
Trait HazardIncreases mission success chance by 25%.
Increases success chance of missions with Hazards by 40%.
Dark Pact
Ability HazardIncreases success chance of missions with Hazards by 15%.
Dark Command
Ability Wild AggressionForces the target to attack the death knight.
Dancer
TraitThreat Counter Danger ZonesYour lithe moves help you skip out of danger zones just a bit more quickly.
Daily Prayers
AbilityIncrease success chance of the first mission of the day by 20%.
Cursed
AbilityNo bonus loot.
Cursed
AbilityNo bonus loot.
Curio of Abundant Happiness
TraitGrants 50 Order Hall Resources when completing World Quests as a Combat Ally.
Crusade Commander
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Crimson Ink Well
TraitEquip a champion with a Crimson Ink Well which grants:

Chance to bring back ink from successful missions.
Create Soulwell
AbilityChance to return from a mission with a Healhtstone, usable to heal troops for 1 Vitality.
Counterspell
Ability SpellInterrupt the enemy's spellcast to counter a Spell.
Counterspell
Ability Powerful SpellCast by a mage to interrupt a spell.
Counter Shot
Ability Powerful SpellUsed by a hunter to interrupt a spell.
Counter Shot
Ability SpellInterrupts spellcasting, countering a Spell.
Corrupt Knowledge
Ability SpellIncreases success chance of missions with Spells by 15%.
Consuming Presence
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Consume Magic
Ability SpellInterrupts the enemy to counter a Spell.
Consecration
Ability MinionsConsecrate the land beneath you to counter a Minion.
Consecration
Ability MinionsIncreases success chance of missions with Minions by 15%.
Conjurer's Bauble
TraitIncreases success chance of missions by 10% when accompanied by Tirisgarde Apprentices or Kirin Tor Invokers.
Conjure Refreshment
AbilityChance to return from a mission with a Conjured Refreshment, usable to heal troops for 1 Vitality.
Conjure Food
Ability Timed BattleYour body needs energy to perform to its fullest!
Communal Living
AbilityIncreases the maximum number of Zealots or Dark Zealots you can recruit by 1.
Commanding Shout
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Commander of the Illidari
AbilityIncreases success chance of missions by 15% when accompanied by Illidari Adepts and Transformed Illidari Adepts.
Combustion
AbilityIncreases success chance of missions by 40%, however any accompanying troops have a chance to lose extra vitality.
Combat Specialist
Ability Primary ObjectiveTrained to fight against all odds using any means necessary.
Combat Expertise
TraitIncreases success chance for all bonus treasures on a mission.
Combat Experience
TraitIncreases success chance for all bonus treasures on a mission.
Combat Experience
TraitMission SuccessGrants a bonus to mission success chance.
Combat Experience
AbilityGrants a bonus to mission success chance.
Cold-Blooded
TraitEnvironment Preference SnowIncreases success chance when fighting in the snow.
Cold Steel
Ability MeleeIncreases success chance of missions against Melee Troops by 30%.
Cloak of Deception
TraitIncreases success chance of missions by 20% when accompanied by Bands of Trackers or Pathfinders.
Cloak of Concealment
Trait SpellIncreases mission success chance by 15%.
Increases success chance of missions with Spells by 15%.
Cleave
Ability Minion SwarmsUsed by a warrior to damage multiple enemies. Also used to describe every arena team.
Cleansing Tides
Ability SpellIncreases success chance of missions with Spells by 15%.