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Name Type Category Counters Description
Anti-Magic Shell
Ability Magic DebuffProtects the death knight from harmful magic effects.
Apexis Storm
TraitThe kraken unleashed in this area grants Apexis Crystals upon completion of any successful mission.
Arakkoa Crew
Crew BattleshipCapable of launching attacks from the air.
Arcane
Ability BossManipulate the arcane to counter some Bosses with overwhelming power.
Arcane Barrage
Ability MeleeIncreases success chance of missions against Melee Troops by 30%.
Arcane Intuition
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Arcane Library
AbilityIncreases the maximum number of Apprentices and Conjurers you can recruit by 1.
Arcane Power
AbilityIncreases success chance of missions by 30%.
Arcane Trap
TraitIncreases success chance of missions by 20% when accompanied by Nightborne Hunters.
Arcane Traps
Ability MinionsIncreases success chance of missions with Minions by 15%.
Arcanist's Trifle
TraitIncreases success chance of missions by 20% when accompanied by Tirisgarde Apprentices or Kirin Tor Invokers.
Archaic Seerstone
TraitReduces mission duration by 20%.
Arclight Spanners
AbilityIncreases mission success chance by 15%.
Argent Call
AbilityIncreases the maximum number of Silver Hand Knights and Champions you can recruit by 1.
Arise My Champion
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Arms
Ability BossA battle-hardened master of two-handed weapons, using mobility and overpowering attacks to counter some Bosses.
Army of One
AbilityIncreases success chance by 1%.
Army of the Highlord
AbilityIncreases success chance of missions by 15% when accompanied by Ebon Knights or Ebon Ravagers.
Ascendance
Ability Timed BattleCast by a shaman to greatly increase burst damage. Seems unfair at times.
Ascendant's Fury
AbilityIncreases success chance of missions by 30%.
Aspect of the Cheetah
Ability HazardIncreases movement speed for a short duration to counter a Hazard.
Asphyxiate
Ability SpellIncreases success chance of missions with Spells by 15%.
Assassination
Ability MinionsIncreases success chance of missions with Minions by 10%.
Assassination
Ability BossA deadly master of poisons who counters some Bosses with vicious dagger strikes.
Auchenai Crossbows
AbilityIncreases mission success chance by 15%.
Augari Censorite Staff
Trait SpellIncreases success chance by 40% on missions shorter than 8 hours.
Increases success chance of missions with Spells by 40%.
Auspicious Fetish
TraitIncreases success chance of missions by 15%.
Automated Sky Scanner
AbilityIncreases success chance when on a mission with a Carrier.
Avast!
AbilityIncreases success chance of missions by 30%.
Avenging Wrath
Ability Timed BattleCast by a paladin to greatly increase burst damage.
Axe of the Valkyra
TraitIncreases success chance of missions by 15% when accompanied by Shieldmaiden Warbands or Valkyra Shieldmaidens.
Azurelight Candelabra
Trait MinionsIncreases success chance by 40% on missions shorter than 8 hours.
Increases success chance of missions with Minions by 40%.
Azurelight Sapphire
TraitIncreases success chance on missions longer than 8 hours by 40%.
Balance
Ability BossCan take on the form of a powerful Moonkin, balancing the power of Arcane and Nature magic to counter some Bosses.
Band of Primordial Strength
TraitIncreases success chance of missions by 15% when accompanied by Water Elementals or Arcane Golems.
Barkskin
Ability Massive StrikeThe druid takes on a hardened skin, significantly reducing damage taken.
Battleship
Type DestroyerFires armor piercing rounds that cleanly cut through armor.
Beast Mastery
Ability BossA master of the wild who can tame a wide variety of beasts to assist them in countering some Bosses.
Bell of Fury
TraitIncreases success chance of missions by 20% when accompanied by Tiger Initiates, Tiger Adepts or Tiger Masters.
Berserk
Ability Timed BattleSignificantly increases the druid's burst damage.
Berserk
AbilityReduces cost to start a mission by 30%.
Bestial Wrath
AbilityIncreases mission success chance by 20%.
Big Game Hunter
Ability Boss
Boss
Boss
Increases success chance of missions with Bosses by 15%.
Bilge Pump
Ability Stormy WeatherPumps out excess water from the ship, allowing it to remain afloat during Stormy Weather.
Black Harvest Curio
TraitIncreases success chance of missions by 20% when accompanied by Black Harvest Acolytes or Black Harvest Invokers.
Black Harvest Harbinger
AbilityIncreases success chance of missions by 15% when accompanied by Black Harvest Acolytes or Black Harvest Invokers.
Bladestorm
Ability MinionsIncreases success chance of missions with Minions by 15%.
Blast Furnace
Ability SwiftA massive furnace, capable of producing 11 out of 10 power.
Blessing of Cenarius
AbilityIncreases success chance of missions by 20%.
Blessing of Dambala
Ability MountedIncreases success chance of missions against Mounted Troops by 30%.
Blessing of Elune
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Blessing of Kings
AbilityIncrease success chance of the first mission of the day by 20%.
Blessing of Lukou
Ability50% chance on mission success to recover an expired Troop with 50 Vitality.
Blessing of Might
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Blessing of the Order
AbilityIncreases success chance of a single mission by 20%. Will be consumed on use.
Blink
Ability HazardTeleport forward a short distance to counter a Hazard.
Blink
AbilityReduces mission duration of all missions by 20%.
Blink
Ability Danger ZonesCast by a mage to quickly teleport out of harm's way. Hax.
Blizzard
Ability Minion SwarmsCast by a mage to deal damage to many enemies.
Blizzard
Ability MinionsIce shards pelt the target area to counter a Minion.
Blood
Ability BossA dark guardian who manipulates and corrupts life energy to sustain themselves in the face of an enemy onslaught, countering some Bosses.
Blood and Honor
AbilityMission success chance increased by 5% for every troop Vitality on the mission.
Blood Belch
Ability MinionsIncreases success chance of missions with Minions by 15%.
Blood Elf Crew
CrewReduces mission time by 50%.
Bloodlust
AbilityIncrease success chance of the first mission of the day by 20%.
Boarding Party
AbilityIncreases success chance of missions by 15% when accompanied by Duelists and Pirates.
Boarding Party
Type Land ObjectiveAllows transports to run missions that require boots on the ground.
Boarding Party
Type Land ObjectiveAllows transports to run missions that require boots on the ground.
Bone Shield
Ability Massive StrikeProtects the death knight with a shield of bone.
Book of Lost Sermons
TraitIncreases success chance of missions by 20% when accompanied by Hooded Priests.
Born to Command
AbilityIncreases success chance of missions by 15% for each accompanying Troop.
Bottled Sanity
TraitIncreases success chance of missions by 15% when accompanied by Band of Zealots or Dark Zealots.
Bottomless Flask
TraitIncreases success chance on missions longer than 8 hours by 30%.
Bow of Ancient Kings
TraitIncreases success chance of missions by 10% when accompanied by Squads of Archers or Unseen Marksmen.
Breath of Fire
Ability MinionsBreathe fire in front of you to counter a Minion.
Brewer's Luck
Ability HazardIncreases success chance of missions with Hazards by 15%.
Brewmaster
Ability BossA sturdy brawler who counters some Bosses, using liquid fortification and unpredictable movement.
Broadside
Ability MeleeIncreases success chance of missions against Melee Troops by 30%.
Broken Gear
AbilityChampions on this mission will lose item level.
Bronze Key
TraitIncreases the chance to obtain treasure from a bronze chest.
Brooch of Endless Dreams
TraitReduces mission duration by 15%.
Increases mission success chance by 5%.
Burp!
AbilityChance to return from a mission with a Strange Ball of Energy, usable to increase a Champion's success chance for 1 mission.
By A'dal's Light
AbilityChance to return from a mission with a Healing Well, usable to heal troops for 1 Vitality.
Call Baron
AbilityIncreases success chance of missions by 15% when accompanied by a Band of Trackers or Pathfinders.
Call Misha
Ability RangedIncreases success chance of missions against Ranged Troops by 30%.
Call of the Grave
AbilityIncreases the maximum number of Ghouls, Geists, Knights and Ravagers you can recruit by 1.
Call Swiftwing
Ability MountedIncreases success chance of missions against Mounted Troops by 30%.
Cannibalize
AbilityChance to heal vitality by 1.
Captain Reania's Command
TraitIncreases the experience gained from a mission for all ships by 50%.
Captain Thokash's Command
TraitIncreases the experience gained from a mission for all ships by 50%.
Carrier
Type BattleshipA fleet of bombers that can attack from the air.
Carrot on a Stick
AbilityReduces mission duration by 3%.
Carrot on a Stick
TraitReduces mission duration by 10%.
Celestial Alignment
Ability Timed BattleSignificantly increases the druid's burst damage.
Chain Heal
Ability Group DamageCast by a shaman to heal a group of allies.
Chain Lightning
Ability Minion SwarmsCast by a shaman to damage many enemies.
Chain Lightning
Ability MinionsHurls a lightning bolt at the enemy, dealing Nature damage to counter a Minion.
Chaos Nova
Ability Deadly MinionsUsed by demon hunters to control multiple dangerous enemies at once.
Charged Core
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Chenship
AbilityIncreases success chance of mission by 20% when accompanied by Chen Stormstout.