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Name Type Category Counters Description
Elemental
Ability BossA spellcaster who harnesses the destructive forces of nature and the elements to counter some Bosses.
Elemental Attunement
AbilityIncreases success chance of missions by 15% when accompanied by Water Elementals or Arcane Golems.
Elemental Fortitude
AbilityIncreases the maximum number of Lesser and Greater Elementals, Earthcallers and Geomancers you can recruit by 1.
Elemental Guardians
AbilityIncreases success chance of missions by 15%.
Elite
AbilitySuccess chance reduced by 100%.
Elite
AbilitySuccess chance reduced by 25%.
Elite
AbilitySuccess chance reduced by 50%.
Elite
AbilitySuccess chance reduced by 75%.
Elite
AbilitySuccess chance reduced by 100%.
Elite Mission
AbilitySuccess chance decreased by 50%.
Elite Mission
AbilitySuccess chance decreased by 50%.
Elixir of Overwhelming Focus
TraitIncreases success chance by 40% on missions shorter than 4 hours.
Elixir of Plenty
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Eltrig's Grace
TraitReduces mission duration by 15%.
Grants 2 Gold when completing World Quests as a Combat Ally.
Elune's Sight
TraitIncreases success chance of missions by 10% when accompanied by Dreamgrove Treants or Daughters of Cenarius.
Embers of the Firelands
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Grants 2 Gold when completing World Quests as a Combat Ally.
Empower Rune Weapon
Ability Timed BattleSignificantly increases the death knight's burst damage.
Empty Equipment Bay
TraitAttach ship equipment to this bay.
Empty Equipment Bay
TraitAttach ship equipment to this bay.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitPlace champion equipment here.

Equipment can be crafted or purchased from the auction house.
Empty Equipment Slot
TraitPlace champion equipment here.

Equipment can be crafted or purchased from the auction house.
En Garde
Ability MinionsIncreases success chance of missions with Minions by 15%.
Enchanted Key
TraitIncreases the chance to obtain treasure from all chests.
Endless Horde
AbilityIncreases success chance of missions by 20%.
Endurance
AbilityThese troops start with 1 more Vitality
Energizing Brew
Ability Timed BattleUsed by a monk to significantly increase burst damage. Also tastes fantastic.
Enhancement
Ability BossA totemic warrior who strikes foes with weapons imbued with elemental power to counter some Bosses.
Enrage
AbilityIncreases success chance of missions by 20% when accompanied by troops with only 20 Vitality.
Entangling Roots
Ability Deadly MinionsCast by a druid to neutralize a dangerous enemy.
Epic Provisions
TraitReduces mission duration by 50%.
Essence of Malice
TraitIncreases success chance of missions by 20% when accompanied by Illidari Adepts or Transformed Illidari Adepts.
Essence of Nether
TraitIncreases success chance of missions by 20% when accompanied by Kirin Tor Guardians.
Ethereal Form
Ability SpellIncreases success chance of missions with Spells by 15%.
Evasion
Ability Massive StrikeUsed by a rogue to avoid significant damage.
Exalted Xenedar Hammer
TraitIncreases success chance on missions longer than 8 hours by 50%.
Expert Technician
Ability Primary ObjectiveAdept at making devices, destroying devices or making devices that destroy other devices.
Explorer Extraordinaire
Ability Danger ZonesAn expert in both Beast Lore and Terrain Exploration, Harrison can anticipate all incoming danger.

"Fortune and glory, kid. Fortune and glory." - Harrison Jones
Explosive Trap
Ability MinionsIncreases success chance of missions with Minions by 15%.
Explosive Trap
Ability MinionsSet a fire trap at the target location that explodes to counter a Minion.
Extra Quarters
AbilityIncreases success chance when on a mission with a Transport.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Faithful Steward
Ability Boss
Boss
Boss
Increases success chance against Bosses by 50%.
Fan of Knives
Ability Minion SwarmsUsed by a rogue to damage many enemies.
Fan of Knives
Ability MinionsSprays knives all around you to counter a Minion.
Farstrider
AbilityReduces mission duration by 20%.
Fear
Ability Deadly MinionsUsed to neutralize a dangerous opponent. Sometimes causes them to violate basic laws of physics. Odd.
Fearless Privateer
TraitIncreases the success chance of missions.
Feign Death
Ability Wild AggressionUsed by a hunter to force the enemy to attack a different target.
Fel Charge
AbilityIncreases success chance of missions by 30%.
Fel Hammer's Wrath
Ability MinionsIncreases success chance of missions with Minions by 10%.
Fel Imp Tooth
TraitIncreases mission success chance by 15%.
Reduces mission duration by 15%.
Fel Rush
Ability Wild AggressionLunges toward an enemy. Sometimes used on critters to travel quickly.
Fel Rush
Ability HazardRush forwards to counter a Hazard.
Felbolt
AbilityIncreases success chance of missions by 15%.
Fel-Infused Legion Effigy
Trait SpellIncreases mission success chance by 25%.
Increases success chance of missions with Spells by 40%.
Felsmoke Launcher
Ability First StrikeCreates a smoke screen around your ship, blocking sight on a First Strike.
Felsworn Gas Mask
AbilityNegates the stench created by Fel corrupted air.
Feral
Ability BossTakes on the form of a great cat to deal damage with bleeds and bites, to counter some Bosses.
Feral Claws
AbilityIncreases mission success chance by 15%.
Feral Lunge
Ability HazardIncreases success chance of missions with Hazards by 15%.
Fierce Tiger Stance
AbilityIncreases success chance of missions by 30%.
Fire
Ability BossIgnite the air around you with balls of fire and combustive flames to counter some Bosses.
Fists of Fury
Ability MinionsIncreases success chance of missions with Minions by 15%.
Flame Strike
Ability MinionsIncreases success chance of missions with Minions by 15%.
Flanking Strike
AbilityIncreases success chance of Mounted Troops by 20%.
Flight of the Valkyra
Ability HazardIncreases success chance of missions with Hazards by 15%.
Flying Carpet
AbilityReduces mission duration by 20%.
Flying Serpent Kick
AbilityReduces mission duration by 20%.
Focused Will
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Food Storage Bay
TraitAdds space for additional food stores, improving success chance on long missions.
For the Alliance!
AbilityIncreases mission success chance by 15%.
Foraging
AbilityQuests grant you bonus resources while you have a Combat Ally active.
Force Order out of Chaos
AbilityMission success chance increased by 1% for every troop Vitality on the mission.
Forced March
AbilityReduces mission duration of all missions by 20%.
Forest Ember
TraitIncreases success chance of missions by 20% when accompanied by Druids of the Claw or Keepers of the Grove.
Forged in Light
Ability MinionsIncreases success chance of missions with Minions by 75%.
Freezing Trap
Ability Deadly MinionsUsed by a hunter to neutralize a dangerous enemy. Watch your step!
Frost
Ability BossCounter some Bosses by freezing them in their tracks and shattering them with Frost magic.
Frost
Ability BossAn icy harbinger of doom, channeling runic power and delivering vicious weapon strikes to counter some Bosses.
Frost Armor
AbilityIncreases success chance of missions by 15%.
Frost Nova
Ability MinionsIncreases success chance of missions with Minions by 10%.
Frost Reaver
AbilityIncreases success chance of missions by 30%.
Frozen Blows
Ability MinionsIncreases success chance of missions with Minions by 15%.
Frozen Soul
AbilityIncreases success chance when not accompanied by other Champions by 15%.
Fruitful Bauble
TraitGrants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Full Head of Steam
AbilityReduces mission duration by 50%.
Furious Blows
AbilityIncreases success chance of missions by 15%.
Furious Charge
TraitIncreases success chance of missions by 20% when accompanied by Circles of Earthcallers or Earthen Ring Geomancers.
Fury
Ability BossA furious berserker wielding a weapon in each hand, unleash a flurry of attacks to counter some Bosses.
Fury of Elune
AbilityIncreases success chance of missions by 15% when accompanied by Druids of the Claw or Keepers of the Grove.
Fury of the Elements
AbilityIncreases success chance of missions by 20%.
Garrote
Ability Minions
Spell
Increases success chance of missions with Minions or Spells by 15%.
Gatekeeper
AbilityIncreased success chance on missions longer than 8 hours by 15%.
Ghost Wolf
Ability HazardTurns the Shaman into a Ghost Wolf, increasing movement speed to counter a Hazard.
Ghost Wolf
Ability Danger ZonesCast by a shaman to quickly move out of harm's way.
Ghost Wolf
Ability ScoutCounters Ambush.