| Ability | 114 | | Increases the rate at which adventurers heal by 25%. |
| Ability | 113 | | Reduces the travel time on an adventure by 25%. |
| Trait | Threat Counter | Danger Zones | Your lithe moves help you skip out of danger zones just a bit more quickly. |
| Ability | Mission Success | | Desc of ID410 Test follower ability description 7 * action flat: [ 50 * 7$ ] Combatmax / by 5: [ 50 / 5$ ] Base + max: [ 0 + 50$ ] Hours - 10: [ 0 - 10$ ] No expression: 50 - 50 My spellDesc |
| Trait | Mission Success | | Grants a bonus to mission success chance. |
| Trait | Mission Success | | Grants a large bonus to mission success chance. |
| Trait | Mission Success | | Grants a very large bonus to mission success chance. |
| Trait | Other | | Greatly increases success chance when on a mission alone. |
| Trait | Other | | Increases success chance when on a mission alone. |
| Trait | Mission Duration | | Increases success chance on missions with duration shorter than 7 hours. |
| Trait | Mission Duration | | Reduces mission time by 50%. |
| Trait | Mission Duration | | Increases success chance on missions with duration longer than 7 hours. |
| Trait | Mission Duration | | The Sun-touched Feather of Rukhmar infuses a follower with epic speed. |
| Trait | Increased Rewards | | Increases the Apexis Crystals gained from a mission by 100%. |
| Trait | Increased Rewards | | Increases the experience gained from a mission for all followers by 30%. |
| Trait | Increased Rewards | | Increases the garrison resources gained from a mission by 200%. |
| Trait | Increased Rewards | | Increases the experience this follower gains from a mission by 50%. |
| Trait | Increased Rewards | | Increases the oil gained from a mission by 100%. |
| Trait | Increased Rewards | | A master tactician, and a must-watch. Party members gain experience 35% more quickly. |
| Trait | Increased Rewards | | Accompanying followers gain this follower's combat effectiveness. |
| Trait | Increased Rewards | | Increases the garrison resources gained from a mission by 100%. |
| Trait | Environment Preference | Underground | Increases success chance when fighting underground. |
| Trait | Environment Preference | Snow | Increases success chance when fighting in the snow. |
| Trait | Environment Preference | Jungle | Increases success chance when fighting in the jungle. |
| Trait | Environment Preference | Swamp | Increases success chance when fighting in a swamp. |
| Trait | Environment Preference | Mountains | Increases success chance when fighting in the mountains. |
| Trait | Environment Preference | Forest | Increases success chance when fighting in a forest. |
| Trait | Environment Preference | Plains | Increases success chance when fighting on plains. |
| Trait | Environment Preference | Desert | Increases success chance when fighting in the desert. |
| Trait | Profession | Alchemy | Offers various Alchemy benefits when assigned to the Alchemy Lab, and increases success chance on Alchemy missions. |
| Trait | Profession | Swamp | With Nat's knowledge your fishing skill in Draenor allows you to catch lunkers without bait. |
| Trait | Profession | Blacksmithing | Can reduce your durability damage and increase work order output when assigned to the Forge, and increases success chance on Blacksmithing missions. |
| Trait | Profession | | Can accompany you as a guardian in Draenor when assigned to a level 2 or 3 barracks. |
| Trait | Profession | Enchanting | Offers a variety of enchanting benefits when assigned to the Enchanter's Study, and increases success chance on Enchanting missions. |
| Trait | Profession | Engineering | Sells engineering gadgets and boosts work orders when assigned to the Engineering Works, and increases success chance on Engineering missions. |
| Trait | Profession | Swamp | When assigned to the Lumber Mill, can more efficiently and humanely processes timber. |
| Trait | Profession | | Grants herbalism benefits and boosts work orders when assigned to the Herb Garden. |
| Trait | Profession | Inscription | Allows the creation of special documents and boosts work orders when assigned to the Scribe's Quarters, and increases success chance on Inscription missions. |
| Trait | Profession | Jewelcrafting | Offers a variety of Jewelcrafting benefits when assigned to the Gem Boutique, and increases success chance on Jewelcrafting missions. |
| Trait | Profession | Leatherworking | Can craft tents and boost work orders when assigned to the Tannery, and increases success chance on Leatherworking missions. |
| Trait | Profession | | Boosts work order production when assigned to the Mine. |
| Trait | Profession | | Boosts work order production based on follower level while assigned to the Barn. |
| Trait | Profession | Tailoring | Offers a variety of tailoring benefits when assigned to the Tailoring Emporium, and increases success chance on Tailoring missions. |
| Trait | Racial Preference | | Increases success chance when on a mission with a draenei. |
| Trait | Racial Preference | | Increases success chance when on a mission with an arakkoa. |
| Trait | Racial Preference | | Increases success chance when on a mission with a pandaren. |
| Trait | Racial Preference | | Increases success chance when on a mission with a worgen. |
| Trait | Racial Preference | | Increases success chance when on a mission with an orc. |
| Trait | Racial Preference | | Increases success chance when on a mission with a night elf. |
| Trait | Racial Preference | | Increases success chance when on a mission with an undead. |
| Trait | Racial Preference | | Increases success chance when on a mission with a dwarf. |
| Trait | Racial Preference | | Increases success chance when on a mission with a goblin. |
| Trait | Racial Preference | | Increases success chance when on a mission with a blood elf. |
| Trait | Racial Preference | | Increases success chance when on a mission with a gnome. |
| Trait | Racial Preference | | Increases success chance when on a mission with a human. |
| Trait | Racial Preference | | Increases success chance when on a mission with a construct or machine. |
| Trait | Racial Preference | | Increases success chance when on a mission with an ogre. |
| Trait | Racial Preference | | Increases success chance when on a mission with a tauren. |
| Trait | Racial Preference | | Increases success chance when on a mission with a troll. |
| Trait | Racial Preference | | Increases success chance when on a mission with a beastly companion. |
| Trait | Slayer | Aberration Arakkoa Beast Breaker Demon Fury Ogre Orc Primal | Greatly increases success chance when fighting many creature types. |
| Trait | Slayer | Beast | Increases success chance when fighting beasts. |
| Trait | Slayer | Demon | Increases success chance when fighting demons. |
| Trait | Slayer | Demon | Grants a bonus to mission success chance, and provides a greater success chance when fighting demons. |
| Trait | Slayer | Fury | Increases success chance when fighting elemental furies. |
| Trait | Slayer | Breaker | Increases success chance when fighting breakers and their minions. |
| Trait | Slayer | Ogre | Increases success chance when fighting ogres. |
| Trait | Slayer | Orc | Increases success chance when fighting orcs. |
| Trait | Slayer | Primal | Increases success chance when fighting primals and their minions. |
| Trait | Slayer | Arakkoa | Increases success chance when fighting arakkoa and their minions. |
| Trait | Slayer | Aberration Undead | Increases success chance when fighting aberrations and undead. |
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| Ability | | | 7.0 - Test - Troop 200% |
| Ability | | | 7.0 - Test - Troop Reduced Duration |
| Ability | | | 50 |
| Ability | | | 5 |
| Ability | | | 25 |
| Ability | | | 2 |
| Ability | | | 100 |
| Ability | | | 10 |
| Ability | | | Increase the number of Champions you can have active at once by 1. |
| Ability | | | 1 |
| Ability | | | 25% |
| Ability | | | 50% chance on mission success to recover an expired Troop with 50 Vitality. |
| Ability | | | Increases the maximum number of Shieldmaidens and Val'kyr you can recruit by 1. |
| Trait | | | Increases the experience gained from a mission for all followers by 100%. |
| Ability | | Boss | A master of shadow magic who specializes in drains and damage-over-time spells to counter some Bosses. |
| Ability | | | Increased success chance on missions longer than 8 hours by 15%. |
| Trait | | | An airship spots and attacks hostile ships in the area, increasing the success chance of missions. |
| Ability | | | Increases success chance by an additional 10% |
| Ability | | | Increases success chance by an additional 10% |
| Trait | | | Equip a champion with an Amber Rallying Horn which grants:
Increases success chance of missions by 10% for each accompanying troop. |
| Ability | | | Increases success chance when on a mission with a Battleship. |
| Ability | | | On successful mission chance to return with a Champion Armament or Equipment |